Garry's Mod

Garry's Mod

Player Water Floating [Redux]
23 kommentarer
Jonathan 26 aug, 2023 @ 13:37 
Doesn't seem to work very well with small playermodels, but cool addon regardless.
mimi+nyami the cat+bunny!!!!!!! 16 maj, 2023 @ 8:20 
Do You Have To Butt In? Shut The ♥♥♥♥ Up!!!!!!!
CubeKid10 8 dec, 2022 @ 13:21 
Or is a joke?
CubeKid10 8 dec, 2022 @ 13:20 
Why does it matter how people type?
Zeb 11 nov, 2022 @ 7:33 
Do You Have To Capitalize Every First Letter Of Every Single Word You Say?
BathySalts 31 jul, 2022 @ 1:01 
Magenta Has Been Around For A Long Time And Used To Go Under Other Names And Every Time Had Some Big Feud With Another Community Member Or Had A Mental Breakdown, Wiped Their Addons, And Changed Names. I Think The Magenta Handle Was Simply The Most Recent Name They Were Using.
Does anyone know what happen to Magenta&their mods? 🤔
Goofbelly 2 apr, 2019 @ 7:57 
This is really cool. It'd be cool to see players sink after X amount of seconds though - nobody can tread water forever.
Gvarados 1 apr, 2019 @ 17:01 
Rad!

It's probably lot of work, but it'd be nice if when your head is above the surface, it stays above the surface as the water level increases. Make sure the calculation is not relative to the water's velocity.
InvalidVertex  [skapare] 1 apr, 2019 @ 16:48 
@Gvarados Just pushed an update, should now work with func_water_analog
Gvarados 1 apr, 2019 @ 13:19 
func_water_analog support would be stunning.
Mingus Kingus 31 mar, 2019 @ 20:16 
I'm afraid of this addon conflicting with other movement mods. But thanks anyway for the work you've put into this.
InvalidVertex  [skapare] 31 mar, 2019 @ 15:43 
@swaggmann It shouldn't if you're sitting in a chair/vehicle.

@Chadzol I'm not entirely sure if that'd be possible, considering how different NPC movement is compared to player movement (And how some NPC addons do things like movement vastly different than others)
swajo 31 mar, 2019 @ 13:19 
will this cause problems while inside a prop-based submarine while moving up/down?
Cryptic Runner 31 mar, 2019 @ 11:43 
not really realistic, since you don't float like that except if you have floaters or something
Chadzol 31 mar, 2019 @ 10:57 
can you npc version?
Taberone 31 mar, 2019 @ 10:10 
Thank you for making this
Magenta 31 mar, 2019 @ 7:03 
All original programming and it's much more compact and simple than my old ass ♥♥♥♥.

10/10, Good work.
hollyBlox 31 mar, 2019 @ 6:54 
I'm not familiar with the original addon, can someone explain to me exactly what this does?
(Yes, I've read the description.)
fuq u lookin at 30 mar, 2019 @ 19:33 
what a legend
CyberMassacre 28 mar, 2019 @ 17:59 
Really well done dude! @RomeO has a good suggestion too for a future addon, seems hard to code though. Perhaps you could use WOS animation base if you look into it??
Rako 28 mar, 2019 @ 14:42 
Nice addon!
RomeO 26 mar, 2019 @ 4:28 
Have you ever thought about making players or NPC look injured? Like in the game RE 2 the original. It would be cool to have animations for that. Health 100 % 50 % 25% Also animations to open doors.