The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

FatCat's Skyrim Skriptures
58 kommentarer
ziggy362 31. okt. 2015 kl. 16:35 
Pages of printed entries among scattered notes.............. My a.d.d. has been on steroids. I am glad you put this together.............. Very Glad. TNX Z
jcnicky3256 28. okt. 2015 kl. 6:23 
Thank you , short term mem ont so good anymore.
DrazellaSinnanodel 3. sep. 2015 kl. 23:53 
Im new to useing the console command screen. Is there a list of the different RefID's somewhere? Thanks in advance for any advise.
ZeroKF 24. juli 2014 kl. 5:52 
FatCat, sound familiar, OH YEA, i know somebody in minecraft called FatCat, since i have no like and i dont know any fat cats
Bea 6. feb. 2014 kl. 13:25 
I just want to post a quick appreciation for this mod, simply because it's convenient for me. I don't like to extensively cheat, but when a few bugs happen it gets annoying. It helps to have a codex of commands in-game.
sopilmao 29. okt. 2013 kl. 15:23 
interesting*
sopilmao 29. okt. 2013 kl. 15:23 
Hmm...God mode...That sounds interwesting...yes???:D
WolfCat 16. maj 2013 kl. 20:56 
Great mod. Thanks for creating it.
[SR Owner] Trapbox 25. apr. 2013 kl. 17:53 
i wish thear was a mod that put in a spell that when used gives you
1000 gold every time you use it :)
Lostlake 5. dec. 2012 kl. 11:49 
Fatcat: thanks ... great mod. Good sense of humor used in the narrative too ... very creative. All the best! Thumbs up and Favorite!
Douglas Rattmann 20. okt. 2012 kl. 10:05 
i can not do it!
DerEider 16. aug. 2012 kl. 22:03 
@FatCat, another btw, Dovahkiin won't go anywhere without your Scriptures.
DerEider 16. aug. 2012 kl. 21:48 
@FatCat, fyi I've been playing TESV since 11/11/11 and never had a problem with shouts. I have quite a few mods [over 100 active out of 200+ subscribed] but can find none that advertize that they mod the shouts in any way. Puzzled !
DerEider 16. aug. 2012 kl. 21:43 
@FatCat, is there a console command to correct/adjust spell/shout settings, particularly "recharge"?
Right now have problem with CTD's related to trying to shout "Fus" during Dragon Rising quest. Whenever I press <Z> key to activate shout, game disappears & I'm staring at desktop. Noted in Magic screen under Shouts "First Word" there is # "(-285)" following the word "Force". The line reads "Unrelenting Force ... Force (-285) ". Never noticed that # before. Reran Bleak Falls Barrow Inner Sanctum again & got same (-285) result & same crash when pressing <Z> after killing dragon.
Yonsh [author of another mod] says the (-285) isn't PushForce. It seems to be something called "Recharge". Have seen # like 20 for time to recover so can shout again. Can console be used to set recharge? Have tried "help setrecharge" and variations but get nothing.
Always Neutral 3. aug. 2012 kl. 19:58 
and o btw lady_pheonix just type player.modav dragonsouls and whatever number and there you go but that whould be a nice command in the book but is this still updateing?
DarkestWings 2. juli 2012 kl. 15:11 
I don't know if you have it (I haven't went in game to look at it yet) , but help " " 0 is useful one. You type whatever you want the code of in the " " 's and in the console it pops up the code. It can be tricky for some objects, but for simple things from getting armor or bringing up dragons it usually works well.
Hazl 21. juni 2012 kl. 21:37 
I'd love to see more commands added. :3
Currently, I'm trying to get resurrection to work...
MiniDNSNY 12. juni 2012 kl. 16:44 
I found a command that you might find useful; It allows you to changes your appearence and name, all you have to do is press "~" and type in "showracemenu"
AJZephyros 8. maj 2012 kl. 23:05 
Would it be possible to add the command to spawn dragons to the book cause I'm tired of going 5 hours real time without a single dragon battle, also I've always wanted to try fighting a dragon in Markarth and I don't think they spawn there in vanilla skyrim.
FatCat  [ophavsmand] 24. apr. 2012 kl. 14:13 
@ronr42 Using a book format like I did for this mod, it would take quite a bit to list every quest id and stage number(s). That would certainly take several books just to cut down on the search time, because if they were all in one book you'd be paging for a LONG time to get to quests later in the alphabet.

That kind of project would be its own mod I'm afraid 0.o
ronr42 19. apr. 2012 kl. 7:42 
@FatCat' i've had this mod for awhile now. thanks for the tips. have a friend that is wanting to know main and misc. quest ID numbers. she wants to be able to clear completed quests from her menu when some of them never clear on their own. is there any chance you might concider adding those to your mod? i know theres alot of them and it may be too much to ask for. it's something that would help alot of us, including me.
DerEider 9. apr. 2012 kl. 6:32 
@FatCat, if anyone wondered re my 03-30 comment, found the answer. When you encounter an interesting NPC and in console click the NPC & "showinventory", see something that looks good & maybe then "player.additem <refID> <##>" - see "<itemname> <##> added" at top of screen - but find NOTHING NEW in Inventory, WELL it's there but it's a phantom. It's weight is added but you don't realize it's there. To find them, 3rd person Dovahkiin ["D"]. Then "showinventory" after clicking on him/her in console. The "phantoms" will show up in the list. Remove them while "D"'s still clicked in console using "removeitem <refID> <##>", where <refID> is the phantom's ID code from showinventory [use <PgUp>/<PgDown> to view the console list] and <##> is the number of the phantom item you wish removed.
D's over-weight had reached over 5400 jarls [with his "I" inventory virtually empty - Quest items only] before I solved the problem. Good hunting and watch out for those dangerous additems.
FatCat  [ophavsmand] 6. apr. 2012 kl. 11:37 
Added 3 new commands to the mod. One of them is the command listed below, so you should be able to refer to the book while in game and use that command.
FatCat  [ophavsmand] 6. apr. 2012 kl. 10:05 
I think I've got it. That command changes the npc's marriage capability, but not how much they actually like you. Type in the following as well to increase your reputation with them:

player.setrelationshiprank player 4

That should set thier opinion of you to the highest level. If that command coupled with the marriage command doesn't do the trick, then there must be something specific going on that I can't figure out.

Come to think of it, I should add that command to the mod itself.
AJZephyros 31. mar. 2012 kl. 9:47 
Ok I'll retry thanks.
FatCat  [ophavsmand] 31. mar. 2012 kl. 1:13 
@ajladyzephyr Yes you must be wearing the amulet, and you also must have activated the marriage ability by speaking to the priest in Riften.
AJZephyros 30. mar. 2012 kl. 18:43 
I can't seem to get the "marry anyone command" to work on Kharjo even though I'm typing exactly what I see in the book am I missing something do you have to be wearing an amulet of mara for it to work. Help would be appreciated.
DerEider 30. mar. 2012 kl. 9:11 
Is anyone else having problems with D's weight? I mean, cutting back on those extra Sweet Rolls & Eider Cheese rounds & STILL packing on those jarls? I keep cutting back on goodies lugged around to the point where D's weapons & armour don't seem enough to survive a good old Bandit Raid.
I've jacked up D's carry weight to around 3000 jarls just to survive & carry a bit of loot out of the cavern/fort. I checked out D's tare weight & emptied everything into an empty end table. The inventory weight still showed 2479 jarls! The only items left were D's loin cloth & 5 quest items with an indicated weight of 2 jarls [but I thought quest items were assigned a weight of 0].
Is a WEIGHT MOD somehow transferring the weight cuts to Dovahkiin?
Is there a DIVINE CONSOLE COMMAND to reduce Dovahkiin's TARE weight to zero?
I tried using "player.modav burden -2479" but the console would not accept that? S'pose I could jack the CarryWeight up 2479 jarls, but that would feel like cheating.
Turbosnowy 30. mar. 2012 kl. 6:10 
Just wanted to say thanks for this - was thinking about making something like this myself as got fed up with constantly finding pages on the interwebs because I forgot the command syntax - then I found you had already done it, and way better than I would have done so thanks alot! Rated thumbs up!
Dotar 25. mar. 2012 kl. 15:07 
i've had quest items stay in my inventory like the letter from falk firebeard, it's really annoying
Kneeb561 24. mar. 2012 kl. 11:09 
Hey FatCat: How about using this mod or something similar to actually teach people how to use the mods?
Put another way: maybe a visual way (or more simple way) of using the mod system to teach people how to learn the mods to input commands in an easier way.
Since the commands themselves are so hard to understand in the 1st place.
There has to be an easier way to figure out the mod commands system, doesn't there?
(I know that would help me anyway, I don't know about anyone else, just sayin'.)
BrudervonBendi 23. mar. 2012 kl. 11:12 
well, only if it spoke for all it would be better than some who can read not English there
tinka.mouckova 23. mar. 2012 kl. 9:12 
wery good
Azzaman! 23. mar. 2012 kl. 1:26 
I tell you what would be better...
A mod that ads this stuff to the actual console commands.
Like type in "help" or "commands" or "cheatsheet"
Becasue IIRC there is no such command in vanilla Skyrim.
|>LN<| Evenmagic 22. mar. 2012 kl. 20:28 
good mod
Romulus Control 22. mar. 2012 kl. 15:54 
This is cool. BTW I'm depressed
FatCat  [ophavsmand] 22. mar. 2012 kl. 7:57 
@Kneeb561 I haven't done much with Nexus so far, but I will definitely look into it this weekend
SCPODAllen 21. mar. 2012 kl. 15:28 
I managed to fix a buged quest. Thank you.
Kneeb561 21. mar. 2012 kl. 14:17 
will we be able to download this via nexus mod mgr. soon?
Thrusty 21. mar. 2012 kl. 10:43 
201 bones, if you go into your steam in-game chat down at the bottom near the big stam button or pic is a button that says web browser, if you click it, well you know what will happen. and thanks for this mod, saves a couple of seconds to get off my lazy ass and get a pen and paper.
Genebris 21. mar. 2012 kl. 3:12 
All genius is simple! Grate mod.
¡ĢòƗćɧǡ 21. mar. 2012 kl. 2:23 
very smart!
Skeletal King 21. mar. 2012 kl. 0:27 
Awesome,now i don't have to write down F#@$&*! notes all over my ♥♥♥♥♥♥♥ computer desk!!
Thx alot for this mod,Faved,subed and Thumbs up.
DarkstarAshura 21. mar. 2012 kl. 0:04 
Sorry to say but it's been done and seperated into many books for every console command
Zogtee 20. mar. 2012 kl. 15:35 
Clever idea. :)
Feddy von Wigglestein 20. mar. 2012 kl. 15:03 
hmm def a good idea
fallenj 20. mar. 2012 kl. 13:24 
sounds neat, gonna try it out & thx
FatCat  [ophavsmand] 20. mar. 2012 kl. 9:18 
@GrassPokeKing: I'm not sure what would be involved in making a searchable document for in-game use. I AM sure that I don't have the know-how to make that happen at this time 0.o

For those looking to summon specific npc's: To include the RefID of every npc in a single tome would be quite the task, and is beyond the scope of this mod. What I've done in the past is to just do an internet search for "Skyrim <npc name>" and look for the link to the UESPWiki for that npc. Just check the data box in the upper right corner. They are very good at having RefID information on every npc I've looked up.
DaRogMan 20. mar. 2012 kl. 2:07 
Handy and usefull book. Thank you.
Willy A. Jeep 19. mar. 2012 kl. 18:57 
Summon M'aiq, anyone?