The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

CMM : Cartographers Map Markers (Skyrim Edition)
340 opmerkingen
Raunien 5 jul 2022 om 14:18 
Any plans on making this available on Nexus again? Only, it's perfectly compatible with SSE
Et tu, B? 26 jun 2019 om 12:32 
Review Quickies
CMM is a simple yet effective mod which gives you a Map Marker for almost every either unmarked location, or house in hold/village/town
Pros
Makes finding a specific area more easy
Cons
I said ALMOST for a reason, there are still unmarked locations not having a map markers.
WeirdoCello 6 mei 2019 om 11:38 
I've found an unmarked chest: x = 152439.31, y = -60682.89, z = 12017.94
WeirdoCello 15 apr 2019 om 14:15 
I've found an unmarked bandit-camp: x = 189233.80, y = -99393.73, z = 9085.85.
Timesplitter 23 nov 2018 om 22:49 
TESV: Skyrim: God Amongst All Edition 11/23/2018 has just been released. Thank you for your amazing mod that contributed greatly to making this mod collection what it is today. Newly included in this collection are the Unofficial Skyrim Patches making this game run as stable and smooth as Skyrim Special Edition. Thank you again for your amazing addition to the collection. Check it out at https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/comments/106745968 . Your one arrow to the knee that's left, Timesplitter. :steamfacepalm:
Timesplitter 14 mei 2018 om 19:24 
This mod has been included in collection "The Elders Scroll V: Skyrim: God Amongst All Edition 05/14/2018". Thank you for your perfected addition to this astonishing mod collection. Please check it out at http://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=106745968 or go to Skyrim Community Workshop Collections, and search for The Elders Scroll V: Skyrim: God Amongst All Edition 05/14/2018 :steamhappy:
Mr.917 15 apr 2018 om 14:00 
Borderlands? It is good project btw :D
Kad Gaming 23 okt 2017 om 19:09 
Would it be possible to make this compatible with OCS (Open Cities of Skyrim)? I really love your mod, but for me, OCS is almost a requirement.
Ski 13 jan 2017 om 18:09 
if i already have a game going do i have to rediscover (for example) the bannered mare or will it already be shown because i have a level 67 and i don't wanna spend seventy-four hours rediscovering places
smr54 29 okt 2016 om 11:28 
SSE Version???
Switchy_Jack 31 aug 2016 om 22:31 
I have had this forever, but after i finished dragonborn dlc, it got removed from my mods loaded. I've unsubbed and resubbed and it still doesn't work. Any help would be great.
Whiteranger ZX 31 aug 2016 om 11:18 
Sorry but since you're no longer on nexus and I don't know where else to ask. Besides here, is there any other place that has your mods?
Muzzer AWOG 28 aug 2016 om 1:44 
loaded up last night and now working thank you :)
Choops 27 aug 2016 om 23:22 
I love the mods for this game and the awesome community members that build them! Thank you!
Arn 26 aug 2016 om 22:27 
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Muzzer AWOG 25 aug 2016 om 12:13 
just tried what you suggested it does resync for me but the map markers are still not showing up
MiniMeth 24 aug 2016 om 17:33 
I had to delete mod from data files, and let the start up menu check my subscribed mods again.
The mod has changed name in Data Files, and will thus not work until it is reinstalled!

After I did that the mod started working again, but it has forgotten all the added map markers i've already visited
Feyawen  [auteur] 23 aug 2016 om 15:41 
Hello. I'm not sure how it's not working? To be sure, I removed my local files of the mod and subscribed so steam would download it. So far everything is working fine. All the markers I have discovered are showing up. I can even use TMM 1,0,1 and they all show up fine. If I can't figure out what's wrong, I guess I will upload a downgrade back to the old file?
Thanks!
WesTheHunter 23 aug 2016 om 14:38 
It apears the mod has been messed up ?
MiniMeth 23 aug 2016 om 12:41 
mod stopped working after tonights update
Muzzer AWOG 23 aug 2016 om 10:37 
update just broke the mod for me
76561198051046610 15 aug 2016 om 7:55 
I want one for Solstheim's only two major settlements.
Flaming Badger 15 aug 2016 om 5:08 
Cannot recommend this enough
0000 6 aug 2016 om 2:30 
how can i runn it .. i started SKSE its not i
n the data file ..
Bum 2 aug 2016 om 15:08 
is this compatible with better world map
Lexicon 1 aug 2016 om 10:51 
yes, does the nexus mod you say you used include these colours, or is it something else?
ttttt 18 jul 2016 om 20:22 
Best mod. If colors included it would be even more good
Timesplitter 13 jul 2016 om 17:28 
This mod has been included in "THE ULTIMNATE LORE FRIENDLY SKYRIM MODS COLLECTION", updated 07/13/2016. Thank you for your wonderful addition to this collection. Please check it out at http://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=106745968 .
EvilModPixie 4 jul 2016 om 6:32 
This is a great and handy mod for the map but you need to run a TES5edit check/repair on it or you might have slight performance or bugginess issues. I ran LOOT to organize it into my list and then TES5edit fix on it as LOOT suggested. Works great now and no conflict with my map visual enhancement mod or my other game enhancement mods.
fool2dream 8 jun 2016 om 14:32 
I really like the idea of this mod, but I think it would be improved if you made markers for more general area in cities. For example, in Whiterun, instead of having a seperate marker for Belethor's and Arcadia's, put a single marker labeled "marketplace" or something like that. Otherwise it is a great mod and I really like it.
Asayake 15 apr 2016 om 10:16 
could not play without this Mod thank you!
krull0606 30 mrt 2016 om 15:38 
very nice job well done.
krull0606 30 mrt 2016 om 10:33 
nice job
Null 19 mrt 2016 om 19:30 
AWESOME...MOD...MAN!
Honnaven 9 mrt 2016 om 10:37 
Hey! Does this mod teleport you to the interior of the new markers, or does it place you in front of the door?
Serkonian 2 mrt 2016 om 13:25 
Would this work with a HQ map re-texture? (I assume that it would, I just want to make sure.) Thank you. Lovely mod.
holocene 6 feb 2016 om 9:49 
The Arch-Mage's Quarters is spelled wrong in-game as well as in the description as "Arch-Mage's Quaters" by the way. love this mod though!
loreknight 5 feb 2016 om 20:01 
Can you make it so it still works with open cities skyrim, because all the ones that are in the cities that are normally sepereated by as load screen door are gone with that mod
moleculo65 9 jan 2016 om 7:49 
One the usefull, ty very much <3
FULLMEATALVAPIRE 6 jan 2016 om 17:58 
:p2blue:Although I haven't tried it yet I was wondering if there is a way to toggle legends on and off (as well as select more than one at a time in toggle)?:p2orange:
michEL 3 jan 2016 om 14:52 
Those locations count in the achievement to find 100 locations or not?
#1 Healpuppy 1 jan 2016 om 20:12 
the markers show up in the HUD, but not on the world map?
saunders.bryan34 2 dec 2015 om 14:48 
maybe you have another map mod and they are over lapping?
nywolfspirit05 3 nov 2015 om 15:30 
Awesome!
Sithjax 19 sep 2015 om 16:11 
I have a problem every time i load my map up my game crashes any ideas?
Metal 25 aug 2015 om 18:10 
i love this mod
[UwU] Thot 9 aug 2015 om 4:29 
░░░░░░░░░░░░░░░░─╤▌██ | BOB IS BUILDING AN ARMY AGAINST PAID
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PETITION AGAINST PAID MODS (90k+)
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GROUP AGAINST PAID MODS
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crabbyninja 5 aug 2015 om 17:13 
This isn't working, it only shows the normal map markers.
Wendersnaven 1 aug 2015 om 4:03 
Tested this out and it's much better than the other two Workshop Map mods I've used. Thanks a bunch! :KneelingBow:
Blaze 29 jul 2015 om 1:32 
░░░░░░░░░░░░░░░░─╤▌██ | BOB IS BUILDING AN ARMY AGAINST PAID
░░░░░░░░─╤▂▃▃▄▄▄███████▄▃ MODS. COPY AND PASTE HIM ALL OVER THE
▂█▃▃▅▅███████████████████▅▅▅▃▂ WORKSHOP!
◥███████████████████████████████◤
PETITION AGAINST PAID MODS (90k+)
https://www.change.org/p/valve-remove-the-paid-content-of-the-steam-workshop
░░░░███████ ]▄▄▄▄▄▄▄▄
▂▄▅█████████▅▄▃▂ ...\☻/︻╦╤─
Il███████████████████].▌
◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤... / \
GROUP AGAINST PAID MODS
http://steamcommunity.yuanyoumao.com/groups/removepaidmods/
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