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Rapporter et oversættelsesproblem






Done. Suit + helmet has 99% resistance. I believe that should provide about 18 hours of protection until the first symptom of vacuum exposure appears (−5% Consciousness, +5% Pain), based on what the wiki says. Be about 4.5 days until they pass out from exposure.
https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3464652754
Took longer to make the picture than the patch, lol.
Oh, also the resolution of the arts been doubled, so it shouldn't look like crap next to newer stuff.. hopefully..
It's not like other games where it just overlays a texture onto a model of a shirt or whatever, it directly places an image onto a graphical layer; so clothing will cover the body/head layer of the pawn, the outer clothing layer will cover the middle layer, etc. So if you reuse the artwork you would just be pasting the adult clothing over a child. Dunno if I'm explaining this well enough.. it would literally be the exact same graphic that you see on the adult pawns, but placed on top of the children.
I believe I kept some of the workspeed bonuses to counteract the inherent 85% workspeed of slaves. Honestly slaves are kinda just flavor, there's better options for most things.
TL;DR: I already nerfed stats so I could have only 1 version of the mod, cause I don't want to update two versions. If you absolutely MUST have no stats, then either make a copy of this mod and do it yourself, or use RIMMSqol to remove the bonuses.
I was working on a polish update a few months ago, but I ended up setting it aside cause I had more important stuff to worry about.
Guess I'll just touch it up a bit & upload the unfinished update.
It would be really cool if you could make it so regular colonists would get a mood debuff from wearing these outfits, so only slaves can wear them. I personally upped the social penalty for these, to compensate. I lowered the work speed and move speed bonuses as well.
Great mod! 👍
Love that you are adding effects from ideology