RimWorld

RimWorld

BoomMod
77 kommentarer
MrFun01 5. sep. kl. 5:23 
I've got a very advanced game going right now and a Boomalope farm for my chem fuel. However when my handler with a 20 skill goes in to euthaniize them they are exploding. Any help would be appreciated.
Master Anuca 14. juli kl. 10:37 
Not encountering the issue anymore. Thanks, Jaxe! :steamhappy:
Jaxe  [ophavsmand] 13. juli kl. 21:25 
@Master Anuca & anyone else with 1.5 issues: un- and re-subscribe to this mod to refresh it
Master Anuca 12. juli kl. 23:08 
There seems to be an issue with this mod on 1.5

Every time a colonist slaughters a Boomalope or Aerofleet, they explode.

Error in static constructor of BoomMod.Mod: System.TypeInitializationException: The type initializer for 'BoomMod.Mod' threw an exception. ---> HarmonyLib.HarmonyException: Patching exception in method null ---> System.ArgumentException: Undefined target method for patch method static System.Boolean BoomMod.Patch.RimWorld_DeathActionWorker_BigExplosion_PawnDied::Prefix(Verse.Corpse corpse)
Jaxe  [ophavsmand] 12. juli kl. 11:00 
Updated to v1.9:
- Added support for RimWorld 1.6
Hamza Baloch 30. mar. kl. 20:39 
creating a solution for a problem that doesn't exist
Arthur GC 14. mar. kl. 21:16 
I think this mod goes well with one I created and added a link pointing to it on my description: Hunting Grounds: Prey Overpopulation Control
sobewarrior626 8. aug. 2024 kl. 15:57 
:steamthumbsup: tysm :steamhappy:
Jaxe  [ophavsmand] 14. apr. 2024 kl. 11:51 
Updated for v1.8:
- Added support for RimWorld 1.5
Master Anuca 13. apr. 2024 kl. 11:16 
Please update this one for 1.5
hottt3 9. feb. 2023 kl. 7:21 
Nice mod! My tamed predators hunt boomalopes and the colony has a constant supply of meat. Thanks)
(≡◉‿‿◉≡) 3. dec. 2022 kl. 23:14 
How about the aerofleets from Alpha Animals? :steamhappy:
pedroekh 28. okt. 2022 kl. 6:50 
THANK YOU!!!!!
I once lost 3 colonists because I had auto-slaughter, 20 boomalopes and maybe 500 chemfuel laying around them. Big fire, everyone roasted to a crisp.
Kuri 25. okt. 2022 kl. 8:50 
Little question: does this mod also works for Toxalope ?
Jaxe  [ophavsmand] 22. okt. 2022 kl. 0:14 
Updated to v1.7:
- Compiled for Rimworld 1.4
苍白而蔷薇 20. maj 2022 kl. 1:56 
真没想到时隔一年,居然更新了
Jaxe  [ophavsmand] 19. maj 2022 kl. 23:40 
Updated to v1.6:
- Better detection of boom type mobs
Jack C 30. mar. 2022 kl. 23:57 
Is it possible to add support for the Boombats from Vanilla Animals Expanded - Australia?
blackrave 24. jan. 2022 kl. 12:48 
Would it be possible for it to consider "Finish Off" work as melee too?
Because most boomthings usually end up incapacitated.
And it's mighty annoying that I can't cleanly dispatch them, but must keep smacking them.
Stellar Harbour 8. jan. 2022 kl. 0:30 
This is the way
Jaxe  [ophavsmand] 10. aug. 2021 kl. 10:05 
Updated to v1.5:
- Added RimWorld 1.3 support
crylive 6. aug. 2021 kl. 5:45 
thx Herr K for info .
ChemFuel | 화연 24. juli 2021 kl. 5:25 
This supports 1.3 perfectly, for anyone wondering.
Yuubi 20. jan. 2021 kl. 14:22 
Is "Finish off" not considered melee? Or only if the pawn has a melee weapon equiped?
Have a pawn hunt with an autopistol and finish off those booms and they still blast off =(
Mlie 12. jan. 2021 kl. 14:27 
Made a fork of this that supports all exploding animals:
https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2359846788
Hope it helps anyone!
JyeGuru 10. jan. 2021 kl. 18:18 
You'd have to download and compile it manually, until Jaxe decides to merge the pull request on Github. https://github.com/Jaxe-Dev/BoomMod/pull/1
Malminas 10. jan. 2021 kl. 18:08 
how do I get that version? @JyeGuru
JyeGuru 24. dec. 2020 kl. 21:50 
Submitted a PR with the added defName for VAE:Australia because I want to be able to conveniently slaughter my Boombats too ... >.>
pickpickpickpickpickpickpickpick 29. nov. 2020 kl. 10:04 
Malminas, I just figured it out the hard way, it doesn't work with the BoomBat. Went to slaughter one of those and lost a colonists legs and a baby muffalos legs lol
Malminas 8. nov. 2020 kl. 16:26 
Will this work with Vanilla Animals Expanded's "boombat"
DisKorruptd 9. okt. 2020 kl. 18:10 
Can you add MorrowRim (also possibly but less important to me personally, Vanilla Animals Expanded: Australia) Support?
Jaxe  [ophavsmand] 21. aug. 2020 kl. 22:17 
Updated to v1.3:
- Added support for RimWorld 1.2
- Removed support for RimWorld 1.0
Bud 21. aug. 2020 kl. 15:35 
1.2 pls
Camaleão 16. aug. 2020 kl. 7:53 
+1 to 1.2
Tommy Gray x Land Raider 10. aug. 2020 kl. 19:03 
update for 1.2 plz
(≡◉‿‿◉≡) 9. aug. 2020 kl. 7:44 
Hello can I remove this halfway?
WaKKO151 30. juni 2020 kl. 6:30 
anyway you can make a patch for boob rats and boom bats?
MosaPudica 30. maj 2020 kl. 16:58 
Should these animals be exploding when slaughtered as a tamed animal? Or is it just bad luck that the boomrat exploded on slaughter?
Deathwishkomodo 8. apr. 2020 kl. 15:32 
Sick Ducker I don't think that it has been impelented for the Non-Vanilla Animals yet that if the Author dose get a chance then He, she or they will look into getting the patch for other Boom Animals.
Learnign 7. apr. 2020 kl. 21:22 
Would be nice to have options that could include modded animals, there are few that add similar exploding animals that still explode as normal with this loaded such as the "Multilopes". Either that or im dumb and I tested it wrong.
SgtKOnyx 30. mar. 2020 kl. 21:18 
thanks man
Yezus 29. feb. 2020 kl. 19:53 
damn sexy
Jaxe  [ophavsmand] 27. feb. 2020 kl. 20:57 
Updated to v1.2:
- Added 1.1 support
Wesadecahedron 27. feb. 2020 kl. 17:16 
Last I checked it did still work with 1.0, keen for the 1.1 update though.
SgtKOnyx 26. feb. 2020 kl. 19:31 
@Skush, it is not working, I don't think. Def not with 1.1
Tommy Gray x Land Raider 24. feb. 2020 kl. 12:11 
update for 1.1 plz
Skush 24. feb. 2020 kl. 8:24 
I have just come back to rimworld and this mod seems like a good idea, is this still necessary/working considering its age?
Wesadecahedron 21. juli 2019 kl. 21:55 
The answer was no, I looked at things and got blown up.
Wesadecahedron 18. juli 2019 kl. 19:13 
Can I, an idiot, make this work for Aerofleet from Alpha Animals?
DarkArtistryNKP 27. juni 2019 kl. 8:39 
So did Mod options ever get added?