RimWorld

RimWorld

Zombieland
Näytetään 61–70 / 214
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Päivitys: 29.8.2021 klo 17.51

Zombieland v2.4.3 fixes an endless recursion in the mod remover.

Päivitys: 29.8.2021 klo 14.38

v2.4.2 improves the removal function of Zombieland

Päivitys: 28.8.2021 klo 3.00

v2.4.1 hides internal zombie serum filter

Päivitys: 25.8.2021 klo 10.16

v2.4 speeds up job scanning (extract zombie serum and double tapping)

Päivitys: 9.8.2021 klo 15.23

v2.3.3 improves RimConnect integration

Päivitys: 2.8.2021 klo 19.19

Zombieland 2.3.1
Fixes turrets shooting electric zombies
Fixes effects rendering
Fixes zombies passing doors without delay

Päivitys: 28.7.2021 klo 1.21

maintenance mode

Päivitys: 27.7.2021 klo 2.41

v2.3 supports RimWorld 1.3

Päivitys: 14.7.2021 klo 10.45

v2.2.7.1 fixes the "needs material" bug. It was caused by an underdocumented, weird feature in RimWorld Vanilla that I did not understand. Sorry for that, I try my best to catch those things but I don't always succeed.

Päivitys: 14.7.2021 klo 0.41

v2.2.7 fixes the bug with no new zombies when you turn off dynamic threat