Garry's Mod

Garry's Mod

gm_bigcity_improved
Wyświetlanie 11-20 z 40 pozycji
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Aktualizacja: 16 lipca 2017 o godz. 10:57

-added new soundscapes

-improved existing soundscapes

-added bus stops

-fixed a building that was completely mis-aligned with the grid

-changed some tree textures to match the others


Aktualizacja: 26 czerwca 2017 o godz. 12:31

-various optimizations

-replaced some tree models

-made benches dynamic props (basically now you can remove them if you want)

-fixed the clipping sidewalk corners

-lowered water level

-finished the vent area inside the wastewater treatment plant

Aktualizacja: 20 maja 2017 o godz. 8:59

-fixed and replaced many textures

-fixed tree collisions

-added more static props

-finished the second apartment interior

-re-arranged some props

-removed unnecessarily shiny stone paths

-added windows to the top floor of the house

-added another sidewalk to the "park" area

Aktualizacja: 12 maja 2017 o godz. 9:35

-fixed some mis-aligned textures

-fixed missing texture decals

-reduced water refraction amount

-more vis optimizations

-lightmap optimizations

-added another enterable area
(you find it)

-removed unncessary side brushes on the roads
(they really are a waste of brushes...)

-finally added Mouse to the map contributors wall


Aktualizacja: 9 maja 2017 o godz. 8:44

-removed unnecessary windows

-more vis optimizations

-fixed tree fade distance

-fixed a sprite inside skybridge

-fixed sidewalk texture scales


Aktualizacja: 15 kwietnia 2017 o godz. 10:00

-changed water texture

-huge visual optimizations

-added some vegetation

-reduced map brightness

-lowered sidewalks
(only near spawn)

-fixed slime fog

-reduced light entity brightness in some areas

-changed skybridge lighting

-changed 3d skybox texture to 2d
(bascially to stop it from projecting the 3d skybox INSIDE the skybox)

-removed benches and decals near spawn

-removed hidden underground sewer... thing

-removed cafe baltic "jumpscare"

-turned the dump area into a parking lot
(not yet finished)

(UPDATE: It wont be finished since Mouse quit...)

Aktualizacja: 18 marca 2017 o godz. 9:24

-fixed some weird cubemaps

-replaced soundscapes with the original from bigcity

Aktualizacja: 8 marca 2017 o godz. 11:22

- added a hallway light for the apartments

- removed unnecessarily shiny sidewalk and street textures

Aktualizacja: 3 marca 2017 o godz. 7:59

-added railings

-improved building reflections

-optimized brush count

-changed sky

-fixed shadows in certain areas

-fixed skybridge interior and lighting

Aktualizacja: 29 stycznia 2017 o godz. 11:01

- fixed lighting

- converted skybridge walls to models (temporary)

- added another building entrance