Arma 3
Dynamic Recon Ops - Porquerolles
กำลังแสดง 11-20 จาก 56 รายการ
< 1  2  3  4  5  6 >
อัปเดต: 15 ก.ค. 2017 @ 11: 37pm

อัปเดต: 15 ก.ค. 2017 @ 2: 38am

  • AO location types replaced with randomised individual location elements - more AO variation is possible and allows for easy future expansion with new elements
  • Added market location element
  • Improved civilian patrols to be based on location data and no longer completely random
  • Added chance for hostile civilians
  • Fixed: Hang based on startup faction data checks
  • Fixed: Checking for routes blocked by water would not give transport boats when using air insertions
  • Enemies garrisoned in military buildings are no longer fixed in place
  • Pilots filtered out of general spawns
  • Improvements to faction extraction efficiency
  • Added checks for HVTs and POWs spawning inside geometry
  • Toned down number of animal spawns
  • Intel reveals for area markers are now more generous
  • Intel from dead enemies can no longer return nothing
  • Marker sizes for tasks given at mission end made much smaller
  • Players are unreadied if they open the arsenal during Team Planning menu

อัปเดต: 21 มิ.ย. 2017 @ 4: 34am

  • Fixed: Extreme wind speeds when using ACE
  • Fixed: Faction data extraction case sensitivity issue that could cause some vehicles to be unavailable
  • Fixed: Handling for some situations where no vehicles are available

อัปเดต: 18 มิ.ย. 2017 @ 6: 37am

  • Added ACE menu integration courtesy of Ledere

อัปเดต: 18 มิ.ย. 2017 @ 6: 35am

  • Added ACE menu integration courtesy of Ledere

อัปเดต: 18 มิ.ย. 2017 @ 6: 34am

  • Added ACE menu integration courtesy of Ledere

อัปเดต: 12 มิ.ย. 2017 @ 11: 47am

  • Rolled back a change to the squad loadout interface positioning

อัปเดต: 12 มิ.ย. 2017 @ 1: 42am

  • Fixed: Arma versions prior to 1.70 would have blank squad loadout menus

อัปเดต: 5 มิ.ย. 2017 @ 12: 23pm

  • Fixed: Dedicated server clients could get stuck before Team Planning menu opened
  • Fixed: Dedicated server clients were often not correctly placed in insertion vehicles
  • Minor faction data extraction improvements
  • Added ACE medic and engineer role definitions to all players if ACE is present
  • Headless clients are now filtered out of Team Planning menu
  • DLC filtering for some vehicle types (though it appears the new Jets DLC vehicles do not currently return a required value)
  • Added specific load screen messages

อัปเดต: 31 พ.ค. 2017 @ 11: 22am

  • Added initPlayerLocal filtering to prevent dedicated servers and headless clients from trying to start player startup process
  • Fixed: Some vehicle data was not correctly shared on dedicated servers