Arma 3
Operation TREBUCHET
Se afișează 101-110 din 143 intrări
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Actualizare: 7 iun. 2022 @ 7:10

-Warthog brakes improved
-New S3 shoulder pieces
-Commando helmet for human and Spartan skeletons
-Police faction (WIP)
- Editor previews for Oryx, M808B, M808BM, M808S and M808B2
-Mongoose physX improvements
-Mongoose passenger able to fire
-SMG hiddenSelections

Actualizare: 17 mai 2022 @ 17:24

- Fixed Scorpion commander turret issues
- Fixed scorpion track collision issues
- Tweaked innie armors and helmets
- Updated mongoose textures and fixed first person view.

Actualizare: 5 mai 2022 @ 6:32

- Hotfix to adress spartans not having Br reload animation.
- Added innie scorpion.
- Wombat now should appear for zeus.

Actualizare: 3 mai 2022 @ 13:15

- sabre is no longer completely useless, thus was finally added into main, expect some hard to fix issues.
- adition of new scorpion models
- Wombat armor increased as per request
- Vehicles that were missing wrecks got destroyed states
- New BR reload gesture
- Improved oryx and scorpion camo nets
- Adjusted oryx camo colors to fit the rest

Actualizare: 26 apr. 2022 @ 16:48

- Tweaked pelican textures one last time.
- Gave vehicles that missed wreck states wrecks.
- New warthog drive model, attempt to make it closer to how it performs in the games.

Actualizare: 4 apr. 2022 @ 8:09

Actualizare: 3 apr. 2022 @ 18:41

- oryx Added turret tracking for gunner and commader + PhysX update
- Removed saber and sopron which were pushed by mistake
- Pelican textures have been tweaked
- New marine Pelican camo choice

Actualizare: 15 mart. 2022 @ 19:38

- Fixed main menu backgrounds
- Added market building
- Added Unsc backpack
- Oryx improvements

Actualizare: 9 mart. 2022 @ 6:31

- Attempt to fix issue where shields made Elites invincible.

Actualizare: 8 febr. 2022 @ 12:36

- Added MA37 Smartlink
- Fixed some Oryz issues, hopefully no more flipping.
- Reduced effective of scythe against ground targets (Less range)
- Fixed anvil 1 and 3 ammo count issue.
- Attempt at fixing main menu cutscene issues