Arma 3
Operation TREBUCHET
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Ενημέρωση: 25 Ιαν 2021 στις 15:08

- Added Catfish
- Fixed Warthog MG Gunner animation issues

Ενημέρωση: 21 Ιαν 2021 στις 17:12

Finally, here it is: Optre v0.22

This update aims to fix most of the issues the previous update had, while also bringing some new content. We will provide a more detailed changelog soon but for now this is the summary:

- Fixed bison crew issues.
- Changed the textures of the bisons.
- Changed the textures of the innie vests and BDUs
- Fixed Magnum handanimation issue.
- Revamped madrigal, much better performance.
- Kholo's performance has also improved.
- Added a new terrain based on the moon of phobos.
- Hornet model is fixed and has new textures.
- Changes were made to structures for increased performance.
And so on...

We were unable to fix some other issues, like the Spartan issue when they wear no BDUs, but we intend to fix them and provide more content as soon as we can.

Enjoy!

Ενημέρωση: 27 Δεκ 2019 στις 23:01

Added
- M7 SMG (Standard, Folded, and SF Variants)
- M295 BMR
- New M45 Shotgun Models and Textures
- AV-19 Sparrowhawk in multiple configurations
- New M850 Grizzly Models and Textures
- New M6G Textures
- UNSC Drake Class Corvette with fully-enterable interior, functional escape pods, HEV Drop systems, and defense turrets
- Kholo and Madrigal Terrains
- New Structures for Blood Gulch
- Spartans are now THICC, aka Lore Accurate
- Custom Universal UNSC Suppressor
- VX-16 Air Crew Helmet (With way too many variants)

Fixed
- Alot of stuff, but still not enough

Ενημέρωση: 24 Απρ 2019 στις 5:19

Ενημέρωση: 24 Απρ 2019 στις 5:17

Added
- New custom poses for M247T and M247H Turrets (by Lakarak)
- BR55HB variant
- M247H Unshielded variant
Fixed
- Fixed frozen muzzle flash on M247T and M247H Turrets
- Fixed UNSC Army Units and Vehicles not being spawn-able in Zeus

Ενημέρωση: 16 Απρ 2019 στις 2:56

Fixed
- Fixed MA5 Smartlink reticle showing even with optics mounted
- Fixed M41 SSR Launchers causing CTD when equipped
- Fixed M6C Smartlink scope disappearing on zoom
- Battlejumpers' Rifleman (MA5C) changed to Rifleman (HMG38) to properly reflect loadout
- Fixed M319 and M309 Underbarrel GLs having camera issues related to zeroing
Tweaked
- Tweaked M247T pose to be somewhat more appropriate

Ενημέρωση: 14 Απρ 2019 στις 22:36

Ενημέρωση: 14 Απρ 2019 στις 22:26

v0.20 (04/14/2019)
Added
- M319 Individual Grenade Launcher
- M41 Rocket Improvised Explosive Device
- Portable UNSC Radio Object
- M247T Medium Machine Gun Emplacement
- M247H Heavy Machine Gun Emplacement
- New BR55 Model and Attachments
- Replacement Models for MA5A, MA5B, MA5C, M6G, M6C, M41 SSR
- M7 SMG Temporarily Replaced w/ Vanilla PDW2000 Model
Fixed
- Shadow errors when using Tanoan Heads with short-sleeved uniforms
Removed
- GA-TL1 Longsword
- Paris-class and Charon-class Frigates and Interior Objects

Ενημέρωση: 18 Μαϊ 2018 στις 22:18

v0.19
Added
- Added Heavy variant of ILCS Rucksack
- Added Blue M8 Signal Flare
- Added M850 Grizzly HBT (WIP)
- Added Urban Battlejumper Armor
- Added Medic Helmet, Armor, and ODST Equipment
- Added Several Modular Building Pieces and Arctic Objects
Fixed
- Missing proxies on M90A LODs
- MJOLNIR MkV legs untextured in 1P
- Flares did not emit any light
- Incorrect medic spawning with UNSC groups
- Charon Frigate had some reversed faces
- Duplicate Scorpion tank under NATO
- Protection values did not inherit properly for some UNSC vests
- UNSC_Units_ODST mod entry was deleted accidentally
- Battlejumper uniform head proxy was left in 1P LOD
- Extra invisible seats in Recovery Hog
- All shotguns could fire full auto
- Vanilla quadbike textures applying to Mongoose
- Some popup errors with ODST HUD
- Conflicting addon rpt spam with BW_Buildings
- Depolarized ODST helmet not showing properly
- AI Backpacks not holding any gear
- URF units not showing in Zeus
- Corrupted LODs on ILCS Rucksack
- Corrupted LODs on Warthog(s)
- Incorrect rvmat values on URF and Battlejumper equipment
- Missing Auto Uniform Switching info from readme
- MA5 Smartlink optics disabled NVGs when aiming
Tweaked
- Escape pod is now set to be invincible on spawn
- Changed HEV inheritance configs to (hopefully) reduce crashes
- Adjusted Magnum engagement ranges to prevent AI using them over primaries
- Changed M6C Compensator into a suppressor
- De-obfuscated all pbos
- Changed M45E/A magazine model to be more realistic
- Adjusted FG75 turn and elevation boundaries
- Adjusted AI firemodes to make them mag dump slightly less
- Slightly increased the size of the UNSC Rucksack
- Adjusted M41 damage values to fit more in line with other AT weaponry
- Further tweaked Scorpion and Bison armor values (Bison should now take 1-2 M41 Rockets, Scorpion 3-4, and Grizzly 5-6 in most circumstances)

Ενημέρωση: 8 Μαϊ 2018 στις 3:18

v0.18
Added
- Added new Paris-class and Charon-class Frigates
- Added Editor-Placeable Weapons and Items
- Added Gao Battlejumpers and URF Soldiers (WIP)
- Added M274 Mongoose (WIP)
- Added FG75 Anti-Tank Gun
- Added UNSC Binoculars
- Added Several New Objects and Structures
- Added Overhauled Cross-Branch BDU, Armor, and Headgear
- Added MA5 Alternate Ironsights
- Added M794 Recovery Vehicle
- Added ODST Bullfrog unit with additional fall damage resistance
- Added Optional Automatic Uniform Switching (see Readme for more info)
- Added Medical Cabinet by Reverence
- Added Red and Blue MJOLNIR MkIV Armor
- Added Military Police and Recon MJOLNIR Helmet Variants
Fixed
- Fixed PT uniform binoculars not showing
- Fixed m393 bipod inside gun
- Fixed missing reload sounds
- Fixed warthog top lights blocking driver's vision
- Fixed Building transparency bug on several objects
- Fixed Innie Hornets and Pelicans not showing in Zeus
- Fixed Bumblebee Pod geo colliding with ground when placed
- Fixed incorrect model used for Land_Garage_UnCovered_b
- Fixed Bison and Scorpion going incredibly slow offroad
- Fixed "Perilous Journey" track had no name
- Fixed Falcon not being able to slingload
Tweaked
- Phase 1 of Texture Overhaul (Several Weapons and Vehicles)
- Reduced range of C7 Explosive to make it better for breaching and precise detonations
- Added fastroping to Hornet
- Reworked ballistics and configuration of all infantry weapons
- Changed suppressors from 7.62 to 6.5 Stealth
- Removed [OPTRE] tag from emblems
- Added built in flashlights to appropriate weapons (MA5/MA37)
- Updated m41 rocket model to be more visible mid-flight
- Falcon canopy protection (up to 7.62)
- Re-implemented m7 flashlight
- Re-implemented M910 PDN
- Tweaked Warthog undercarriage GEO LOD
- Made vehicle flip action less likely to cause death
- Added vehicle flip action to all UNSC ground vics
- Added two more FFV seats to Hornet skids
- Tweaked Hornet flight model to be more agile
- Adjusted the mass of several vehicles to be more reasonable
- Enabled Pelican thrusters while mag lifting a vehicle
- Added Pelican Airbrakes
- Overhauled LODs for Weapons, Units, Vehicles, Objects, and Structures
- Tweaked ODSTs now are more resistant to fall damage
Removed
- ODST Helmet Variants (due to return in the following update)
- Balaclava UNSC and Innie Helmet Variants