Starbound
Frackin' Races
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Mis à jour le : 10 juil. 2017 à 7h23

activates reworked:


Munari


Neko


Nightar


Ningen

Mis à jour le : 9 juil. 2017 à 18h40

crit-ical crit update


corrects some long-missed math errors on crits.

Mis à jour le : 9 juil. 2017 à 12h27

corrected food buffs

Mis à jour le : 9 juil. 2017 à 11h20

fixes a bug with avali heat weakness never wearing off

Shields - New Ability
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* All shields now have a chance to "shield bash". This stat varies from shield to shield. FR races will get bonuses or penalties to this value, if you also use that mod.
* When you have 50% or greater energy, you have a chance to knock back the enemy and do a small amount of damage [ (health / 50) + (energy / 50) ] .
* When you execute a Perfect Block your chance at a shield bash doubles, your knockback distance increases and your bashes have a small chance to Stun the enemy.



Glitch now get some shield bonuses in addition to their previous stuff in regards to Shield Bash. Take a peek at their page.

Mis à jour le : 8 juil. 2017 à 18h44

fixes a minor issue with two katanas when used by hylotl for perfect blocks

Mis à jour le : 8 juil. 2017 à 17h06

small bug fix for hylotl, and adjustments to their race page and creation menu splat

Mis à jour le : 8 juil. 2017 à 16h21

fixes a few errant damage bonuses giving "amount" rather than percentage as intended, resulting in huge spikes

completely reworked hylotl to be katana-specialists. This will mean they will be best used with FU, as FU is about to have an update adding several types. In the interim you'll have to be patient :)

Mis à jour le : 8 juil. 2017 à 5h44

corrects the Felin energy decrease to 5% from 50%

Mis à jour le : 7 juil. 2017 à 8h17

Rebalanced Bunnykin, Droden, Familiar and Felin!

Mis à jour le : 7 juil. 2017 à 7h31

corrects argonian passive regeneration