Stellaris

Stellaris

The Brunai Imperium
目前顯示第 1-6 項,共 6 項
更新:2016 年 8 月 21 日 @ 上午 11:08

Update
Mod v1.04
Game v1.2.5

Changelog:
  • Fixed a bug where Fallen Empires could execute Vaal Z'ha upon winning a war, leaving the Brunai leaderless
  • Fixed a bug preventing the Brunai from researching Terrestrial Sculpting
  • Changed Salvaged Battleship event to detect amount of fleet capacity used and not number of ships when determining whether or not to trigger
  • Reduced Planet Killer monthly hit point regen from 5% to 1%
  • Planet Killer now fully heals hit points upon destroying (not devestating) a planet. This is in line with lore stating that the planet killer consists of a cloud of nanites that consume the planet's raw materials upon destroying it.
  • Other small bug fixes and implementation changes

更新:2016 年 8 月 16 日 @ 上午 7:08

Update
Mod v1.03
Game v1.2.5

Changelog:
  • Added repair notifications when starting ring world segments have been cleared of damaged tiles
  • Negative opinion modifiers from the use of Planet Killers now decay significantly more slowly
  • New forms of goverment for the Brunai
    Brunai Stagnated Ascendancy:
    • Navy Size +10%
    • Population Happiness +5%
    • Admiral Skill Levels +1
    • Rivalry Influence Gain +10%
    • Upgrades to
      Renascent Ascendancy:
      • Navy Size +20%
      • Population Happiness +10%
      • Ship Build Cost -25%
      • Admiral Skill Levels +2
      • Rivalry Influence Gain +25%
  • Minor Bug Fixes

更新:2016 年 8 月 11 日 @ 上午 4:58

Minor Hotfix

更新:2016 年 8 月 11 日 @ 上午 4:05

Update
Mod v1.02
Game v1.2.4

Changelog:
  • Added icons for several planet types to the outliner
  • Fixed (hopefully) a bug that could cause several mod and default game events not to fire
  • As per user feedback, added measures to make the start of the game slightly more difficult:
    • Lowered the damage potential of the starting cruiser, it now has some irreparably damaged modules
    • Starting cruiser now needs hull repair upon game start
    • Added damaged tile blockers to starting ring worlds
    • Added damaged buildings to starting ring worlds
    • Added "Extensive Damage" modifier to starting ringworlds which does the following:
      NOTE: Requires all blocked tiles be repaired before removing effects)
      • Clear Blocker Cost and Time +300%
      • -50% to energy, minerals, and science output
    • Added modest energy credit and mineral reserve to game start (so you can repair some tiles)

更新:2016 年 8 月 9 日 @ 上午 10:40

Update
Mod v1.01
Game v1.2.4

更新:2016 年 8 月 9 日 @ 上午 9:12

Initial Upload
Mod v1.0
Game v1.2.3