Starbound
Frackin' Universe
1,296개 중 601~610개 표시 중
< 1 ... 59  60  61  62  63 ... 130 >
업데이트: 2017년 11월 18일 오전 7시 58분

shoggoth aggro fix

업데이트: 2017년 11월 17일 오후 9시 30분

* bag of fart fuel value decreased by 50% (150), and value decreased to 10 (from 100)



NEW FEATURE (Lucca)
------------------------
* Adds a new UI that allows easy swapping of the current active MM and tool slots. It's activated by holding shift and using the Personal Tricorder (statustablet) which also has a new description.

* Removes the pickup quests for new MMs (only removes activating the quests on pickup).

* The UI also contains MMM-like features that can be used to change the radius and alt-radius of the MM and paint tool, as well as toggling liquid collection.


MECHS
--------------------------------------
* added tier 3 Brute mech body. Ultra heavy.
* high protection / mass mechs get some added functionality:
* massProtection = protection * ((mechMass)/10)
* 10% chance to completely mitigate damage when your protection is higher than 4 and the damage taken does not exceed the above modifier

BUGS
-------------------------------
* Gjallarhorn is now upgradeable
* fixed a bug with the drain effect used by blackbats in the precursor dungeon
* fixed blackbat hurt animation frames

업데이트: 2017년 11월 17일 오후 9시 10분

* bag of fart fuel value decreased by 50% (150), and value decreased to 10 (from 100)



NEW FEATURE (Lucca)
------------------------
* Adds a new UI that allows easy swapping of the current active MM and tool slots. It's activated by holding shift and using the Personal Tricorder (statustablet) which also has a new description.

* Removes the pickup quests for new MMs (only removes activating the quests on pickup).

* The UI also contains MMM-like features that can be used to change the radius and alt-radius of the MM and paint tool, as well as toggling liquid collection.


MECHS
--------------------------------------
* added tier 3 Brute mech body. Ultra heavy.
* high protection / mass mechs get some added functionality:
* massProtection = protection * ((mechMass)/10)
* 10% chance to completely mitigate damage when your protection is higher than 4 and the damage taken does not exceed the above modifier

BUGS
-------------------------------
* Gjallarhorn is now upgradeable
* fixed a bug with the drain effect used by blackbats in the precursor dungeon
* fixed blackbat hurt animation frames

업데이트: 2017년 11월 17일 오후 2시 06분

* metallic hydrogen fuel value reduced from 50 to 25 due to ease of harvest
* added some new muzzle flashes

MECHS
-------------------
* mech repairgun hand position corrected
* adds heat3 resist to several high end vanilla mechs that I forgot it on!
* Mech Stomp self-inflicted damage cutoff increased from 205 to 220 baseDamage. Your mech must also be over 12 tonnes for the effect to occur.
* reduced Mech Stomp self-damage by 50%. .

업데이트: 2017년 11월 17일 오전 6시 47분

* Makes it so that changing the ship stats an object gives does not cause you to lose the new stats when the object is broken even though it only applied the old stats. (IF YOU DON"T WANT REMOVING FTL DRIVES TO REDUCE YOUR SHIP SPEED WHEN BROKEN MAKE SURE TO GO NEAR THEM AT LEAST ONCE IN THE NEXT COUPLE DAYS)

* adds heat3 resist to several high end vanilla mechs that I forgot it on!

업데이트: 2017년 11월 17일 오전 5시 58분

* increased chances of Megarachnid by 19% in spiderweb biomes

* precursor microsphere speed lowered. should no longer cause you to get trapped or jump oddly off edges when at normal speeds. with speedboosts active this will *not* be the case.


MECH
-----------------------------
* reduced mech stomp sound volumes by roughly 50%
* Mech Stomp self-inflicted damage reduced.
* Additionally, this stomp damage is only applied if the fall surpasses a specific speed/mass limit (205 points). This should more or less assure only significant falls will be damaging, and rarely severely so. This is merely to discourage using the mech as a mining tool without some measure of penalty.


업데이트: 2017년 11월 16일 오후 4시 36분

final mech balance pass for today!


MECH ADJUSTMENTS
------------------------------------
* adds mech mass to the core Mech assembly UI
* with mechs, stomping *too* far will do damage to your mech based on how far you've fallen.
* Mech Stats on items now display a modified bar. Rather than 5 possible states it now has 10, and is rated from 1-10, rather than 3 to 7. This should be a far more accurate reading. However, it should also be noted that the "top" rating is now 7 more most mech parts. This means all vanilla parts will no longer have "full" bars.

Further note: your existing mech part stats may not auto-update to the new style of things. This is due to generation being handled at item creation. Making new versions of the mech parts will solve the issue (or manually spawning them, or admin-crafting them...whatever floats your boat)


Other
-----------------------
* reworked Mech Repair Tool, and added two additional tiers to it.
* solar panels should now function on your ship

업데이트: 2017년 11월 16일 오후 12시 10분

nitpicking over UI position for mech part tooltip text and image.

업데이트: 2017년 11월 16일 오전 11시 44분

ship crafting station should again appear in the Machining Table

업데이트: 2017년 11월 16일 오전 11시 37분

* Mech Mass moved from item descriptions to an actual visible stat on the item information. For modders, same info as before applies, you need nothing more than adding mechMass to the parts you wish to use the new walk/stomp damage mechanic

Note that on the crafting menu for the mech station , currently Mass does not display as a "bar" , but does on the actual item. I'll be adjusting the mech table to have more visual room later on, potentially. more stats may be coming.