Arma 3
[COOP/1-4] The Escape [UPDATED]
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Aggiornamento: 7 mag 2018, 5:10

Updated for version of Ravage: v 0.1.561

Tweaked:
Reduced maximum AI spawn distances
Caching distances from ravage modules equaled to dynamic activation simulation distances
Fixed error in thunder storms function

Removed:
-

New:
Implemented ALIAS road flare script (red chemlights works as flares now, fixed lighting for default chemlights)

Aggiornamento: 14 apr 2018, 7:56

Updated for version of Ravage: v 0.1.55
Updated for version of Arma 3: v 1.82

Tweaked:
-

Removed:
-

New:
-

Aggiornamento: 4 mar 2018, 22:56

Updated for version of Ravage: v 0.1.52

Tweaked:
Further increase on loot chances.

Removed:
-

New:
-

Aggiornamento: 19 feb 2018, 4:35

Updated for version of Ravage: v 0.1.51

Tweaked:
Loot chances, hopefully looting is more persistent right now.

Removed:
-

New:
-

Aggiornamento: 12 feb 2018, 7:06

Updated for version of Ravage: v 0.1.50
Updated for version of Arma 3: v 1.80

Tweaked:
Minor scripts tweak.

Removed:
CUP Terrains - CWA Dependency.

New:
-

Aggiornamento: 10 ago 2017, 22:05

Updated for version of Ravage: v 0.1.44
Updated for version of Arma 3: v 1.72

Aggiornamento: 16 apr 2017, 6:05

Aggiornamento: 14 feb 2017, 0:23

Aggiornamento: 14 feb 2017, 0:13

Updated for the Ravage 0.1.43 mod update.

Aggiornamento: 7 feb 2017, 0:59