Space Engineers
Mercury - needs a fix from Keen SWH (see description) and VOTE!
1–10 из 10
Обновление: 2 окт. 2017 г. в 20:57

Fixed color shift error in ore maps.

Обновление: 28 фев. 2017 г. в 18:40

removed Dev tag

Обновление: 27 фев. 2017 г. в 3:55

Fixed VoxelMaterial texture reference.

Обновление: 9 янв. 2017 г. в 14:12

MAJOR UPDATE:

Adjusted for Keen's removal of planetary tilt.
Updated textures.
Added shading.
Added area of high concentration of Uranium.

Обновление: 19 ноя. 2016 г. в 23:13

Small Update: Adjusted Heightmaps.

Обновление: 19 ноя. 2016 г. в 22:12

Major Update:

Tilted planet so that the real pole is where it should be. Ice is only available at the North and South Poles in a few deep craters.

Updated textures.

Updated Ore Map so that ore shows up better. Increased Magnesium and Silicon deposits.

Added an incredibly thin atmosphere. Atmospheric thrusters will work, but not well and not at a high altitude.

Обновление: 11 сен. 2016 г. в 13:51

testing what happens when you re-publish.

Обновление: 3 сен. 2016 г. в 18:08

New texture maps. Looks great in Dev branch.

Обновление: 21 июл. 2016 г. в 17:59

Removed crater trails (game couldn't render them properly and they looked like paint blobs).
Limited subterranean ice deposits to deep craters at the poles.
Swapped Magnesium and Silicon deposit areas to better correspond to real life areas of high concentration.

Обновление: 10 июл. 2016 г. в 16:33