Stellaris
((( NSC3 - Season 1 )))
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Обновление: 2 фев. 2023 г. в 11:46

Added another increase to the Defense Platform reactor power levels.

Обновление: 2 фев. 2023 г. в 10:19

February 2, 2023 - Season 7, Episode 1: A New Dawn
Update 10 - Mod Version 7.1.10
  • Increased the reactor power levels for Platforms, Stations, Fortresses, and Starbases. There should no longer be any power shortages when you design your defenses or when the AI designs starbases (theoretically, anyway).

  • Added coding to keep starbases from using combat computers other than the ones designed for them.

  • Added a special slot to the Corvette class.

Обновление: 23 дек. 2022 г. в 18:00

December 23, 2022 - Season 7, Episode 1: A New Dawn
Update 9 - Mod Version 7.1.9
  • Fixed the vanilla reactor power levels for Defense Platforms, Stations, and Fortresses. They were WAY overpowered. NOTE: Check your defenses in your ongoing games and make sure they still have enough power after this update, this was a major reduction in numbers.

  • Actually added the proper file to allow Frigates to access NSC2 reactors. (I did fix it in the last update, I just forgot to add the file to the mod upload for some reason LOL)

  • Added the tech requirements for Defense Stations and Fortresses, they are no longer available from game start.

  • Added access to the name lists for Defense Stations & Fortresses.

  • Added access for Defense Stations & Fortresses for NSC2 weapons & components as appropriate.

  • Reverted the Platform/Station/Fortress slot sizes back to vanilla values (1/2/3) which will allow players to use other mods that increase defense slots effectively. Below are the new numbers of defenses you can build for each starbase level:
    • Outpost: 3 Platforms / 1 Station / 1 Fortress
    • Satrport: 6 Platforms / 3 Stations / 2 Fortresses
    • Starhold: 9 Platforms / 4 Stations / 3 Fortresses
    • Star Fortress: 12 Platforms / 6 Stations / 4 Fortresses
    • Citadel: 15 Platforms / 7 Stations / 5 Fortresses
    • Grand Citadel: 30 Platforms / 15 Stations / 10 Fortresses
    • Solar Stronghold: 60 Platforms / 30 Stations / 20 Fortresses
  • Added an NSC2 special slot to the Frigate class.

  • Changed NSC2 starbase weapons to have a 360 degree firing arc.

Обновление: 17 дек. 2022 г. в 11:20

December 17, 2022 - Season 7, Episode 1: A New Dawn
Update 8 - Mod Version 7.1.8
  • Before I list the update changes, I want to note to everyone that my full time job is an over-the-road truck driver in the USA. This job prevents me from always being able to get online and prevents me from doing updates as soon as I'd like. I will always try to do bugfixes as much as I can, however sometimes there will be delays when I don't have time or internet access. Please be patient during these times. The best way to let me know of issues and keep track of what we're doing and what we already know is on the NSC2 Discord.

  • Fixed a huge number of bugs and incorrect stats in the ship sizes file. The bugs were caused when the NSC2 ship sizes file was accidentally replaced with the vanilla version during a differential check. That's what caused stations and fortresses to disappear, incorrect stats on ships and stations, and a mess of other issues.

  • Fixed an issue where late game Plantoid ships were massive in size.

  • Adjusted the hitpoints of most starbase levels a bit higher.

  • Adjusted the platform/station/fortress slot costs to be 5/10/20 respectively.

  • All starbase levels will now finish construction in 360 days, to prevent an overflow bug we had before with longer build times.

  • The Frigate class now has access to NSC2 reactors.

Обновление: 10 дек. 2022 г. в 16:57

File Upload Bugfix

Обновление: 10 дек. 2022 г. в 10:42

December 10, 2022 - Season 7, Episode 1: A New Dawn
Update 7 - Mod Version 7.1.7
  • Fixed a bug where starbases did not have the correct numbers of building and module slots.

  • Fixed a bug where NSC2 reactors were not showing up for Defense Stations and Fortresses

  • Fixed a bug where the Cruiser class still had its old vanilla sections shown in the ship designer.

  • Fixed localisation errosr with a few NSC2 techs.

  • Fixed a bug where there were 6 "ghost" unusable utility slots on one of the Defense Station sections (there should only be 6 total.)

Обновление: 8 дек. 2022 г. в 9:06

Reupload Due To Workshop File Issues

Обновление: 30 ноя. 2022 г. в 14:34

File Upload Bigfix

Обновление: 30 ноя. 2022 г. в 14:30

November 30, 2022 - Season 7, Episode 1: A New Dawn
Update 5 - Mod Version 7.1.5
  • Fixed bugs with our auras & computer files that was preventing several ship classes from being saved properly.

  • Added the advanced behaviors to the Frigate and back on to the Corvette.

  • Fixed two missing vanilla techs in the engineering tech file.

Обновление: 29 ноя. 2022 г. в 11:16

Re-upload due to possible Steam Workshop error during initial upload.