Arma 3
EricJ Weapons Pack
Showing 11-20 of 81 entries
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Update: Nov 1, 2024 @ 11:33pm

RC112
- Due to some conflicts with other mods that I'm working with, I decided to remove the Taliban units. I'm sure that they weren't used as much. If you did like the faction, then you can find it under EricJ Taliban Units as that's a duplicate of the same framework that the faction functioned in the weapons pack

Update: Oct 30, 2024 @ 7:16am

RC111
- Fixed a missed CfgPatches error

Update: Oct 29, 2024 @ 11:14am

RC110
- Requires game version 2.18
- Fixed a slew of CfgPatches errors stemming from some wrong entries, problem should be fixed.

Update: Sep 2, 2024 @ 9:09am

RC108
- M136 AT4 has a new variant, the AT4 TCCS, which has the tandem HEAT warhead, as well as a guided version as well.
- The PG7VR RPG-7 rocket now is a tandem warhead

Update: Jul 15, 2024 @ 2:34pm

RC107
- Added a missing texture on the disposable Titan launchers.

Update: Jun 28, 2024 @ 8:19am

RC106
- Fixed the Initiative Pawnee, now is visible
- Added a Taliban Pawnee, since they were captured after the US withdrawal in the real world

Update: May 11, 2024 @ 11:57am

RC105
- In Compositions the Raven PMC is strictly in the Independent side
- Updated the texture for the Initiative Little Bird since the ION scheme for the Hummingbird is no longer there.

Update: Feb 16, 2024 @ 5:58am

RC104
- AT4 Guided now has an NVG setting
- Fixed: Added a missing texture

Update: Jan 13, 2024 @ 10:53am

RC103
- Fixed the RPM on the Glock 18.

Update: Jan 9, 2024 @ 11:57am

RC102
- Added a requested Glock 18. Not much to say about it other than it looks (other than the selector switch on the slide) pretty much like the Glock 17. Only 19-round magazines and 33-round magazines are available currently.
- Glock 17-round mags now have 17 rounds, instead of 16 rounds.