Garry's Mod
iNPC - Artifical Intelligence Module (Improved NPC AI)
Показані результати 21–30 із 57
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Оновлено: 21 серп. 2020 о 7:53

v2.0.6

Remove buggy combat facing AI.

Reduce chance of strafing.

Оновлено: 20 серп. 2020 о 5:32

v2.0.5

Improved infantry AI - infantry strafe less, and face targets when in certain scenarios.

Оновлено: 20 серп. 2020 о 2:40

v2.0.4

Reduce distance before NPCs back off.

Improve logic for determining close range weapons when deciding whether to back off.

Оновлено: 20 серп. 2020 о 1:04

v2.0.3

Reduce chance of strafing.

Оновлено: 20 серп. 2020 о 0:37

v2.0.2

Re-added strafing behavior.

Added 20% chance to run when patrolling instead of walking.

Оновлено: 19 серп. 2020 о 23:27

v2.0.1

Fixed Antlion Guards executing actions while dead.

Added ConVars for enabling/disabling faction features and adding NPCs to squad.

Changed defaults for some ConVars.

Оновлено: 19 серп. 2020 о 19:54

v2.0.0

Major revision. Rewrite of most of codebase. Fixes breaking bug caused by GarrysMod August 2020 update.

Оновлено: 26 лют. 2016 о 21:08

v1.0.29

Convars "inpc_custom_health 0/1" and "inpc_health_regeneration 0/1" added; They control whether to give NPCs iNPCs custom health values and whether iNPCs should regenerate health.

Оновлено: 26 лют. 2016 о 13:46

v1.0.28

Fixed previous update breaking Unlimited Vision.

Оновлено: 26 лют. 2016 о 13:38

v1.0.27

Fixed GMan NPC and playermodel not working as expected - GMan and playermodel are supposed to be "Neutral" and therefore are not enemies (or friends) with anyone.