Space Engineers

Space Engineers

Light Block Improvements - easy control panel access
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Mis à jour le : 26 oct. 2019 à 15h57

- Increased interactible area for large corner lights' terminals.
- Fixed small corner lights' LOD1 texture on the bulb being misaligned.
- Fixed interior lights not using their LOD 3 and 4.

Mis à jour le : 25 oct. 2019 à 15h43

- Rotated light dummies for rest of blocks too.

Mis à jour le : 24 oct. 2019 à 18h20

- Flipped light dummy in spotlight models as its orientation is used now.

Mis à jour le : 21 sept. 2019 à 9h20

- Fixed emissives not imitating light behavior properly.
- Mod now restores vanilla model/settings on world unload so loading other worlds without the mod doesn't still use this mods' model.

Mis à jour le : 8 oct. 2018 à 16h15

- Fixed compile error from the previous update.

Mis à jour le : 8 oct. 2018 à 1h02

- Fixed light bulbs being black for player host.

Mis à jour le : 2 mars 2018 à 16h07

- Fixed shading in small spotlight LOD1 + some tweaks to small spotlight's models.

Mis à jour le : 14 févr. 2018 à 3h08

- Added terminal access to corner lights
- Improved corner lights models
- Fixed spotlights emissives not blinking with the light.
- Emissives are now controlled entirely by the mod script to have better bulb colors.

Mis à jour le : 22 janv. 2018 à 1h46

- Added interactive terminal to spotlights as well.
- Replaced SBC overwrite with a script that edits only the needed values.
- Improved emissivity that shows light color when turned off as well.
- Added a fix for the vanilla issue where lights barely turn on/off, affects all lights (modded too).
- Re-added flares as they better now.
- Old smallship interior light block now gets replaced automatically with the new vanilla smallship interior light.

Mis à jour le : 16 mai 2017 à 20h26

- Increased largeship interior light's max radius to 20m to match the vanilla counterpart.