Left 4 Dead 2
Auu Menu
Mostrando 21-30 de 79 aportaciones
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Actualización: 15 JUL 2019 a las 11:35 p. m.

Version 2.17.90b - Updated "utils.nut" include; changed Picker option - if it's player entity, now will display pitch angle.

Actualización: 28 JUN 2019 a las 7:37 a. m.

Version 2.17.89b - Changed "utilities.nut" include - renamed to "utils.nut" for convenience, added GetPlayer() func to find a player by character (added enums in consttable as well).

Actualización: 24 JUN 2019 a las 2:04 a. m.

Version 2.17.88b - Added Teleport Menu (rm_tp) to teleport survivor by character.

Actualización: 23 JUN 2019 a las 11:51 a. m.

Version 2.17.87b+ - Updated "utilities.nut" include.

Actualización: 19 JUN 2019 a las 3:08 a. m.

Version 2.17.87b - Fixed sound at using of Picker option (sound playback was incorrect sometimes).

Actualización: 17 JUN 2019 a las 6:00 a. m.

Version 2.17.86b+ - Changed toggle sound of Stop NPC and Director OFF option; updated "utilities.nut" include; changed "lib.nut"; changed (again!) Wireframe option from 3 to 2 toggles for convenience.

Actualización: 3 JUN 2019 a las 6:27 p. m.

Version 2.17.85b+ - Changed GetDistance() and GetSpeed() function default params; changed TeleportEntity() func.

Actualización: 17 MAY 2019 a las 1:07 a. m.

Version 2.17.84b+ - Replaced option "Remove" to "Reset" in Fun Menu (read the description of such options for more info); changed AuuReset() func.

Actualización: 17 MAY 2019 a las 12:38 a. m.

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Actualización: 16 MAY 2019 a las 11:01 p. m.

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