Left 4 Dead 2

Left 4 Dead 2

Speedrunner Tools
Wyświetlanie 61-70 z 142 pozycji
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Aktualizacja: 25 września 2018 o godz. 2:25

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Aktualizacja: 23 września 2018 o godz. 1:13

Version 5.4.52 - Changed CallVote() and SpawnZombie() funcs; fixed g_STLib.Funcs.PlayerBlocker() func to remove potential items in player's inventory after g_STLib.Funcs.Timer() started; fixed SpawnZombieForCB() func; removed OnGameFrame() and PrintTable() from "utilities.nut"; added post callback g_STLib.Funcs.Event() function; added values in constable; added more hooks with a CheckpointDoorClosed input calls.

Aktualizacja: 8 września 2018 o godz. 22:56

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Aktualizacja: 7 września 2018 o godz. 17:44

Version 5.4.51 - Changed AutoOpen() func. to fully open the exit safe room door.

Aktualizacja: 5 września 2018 o godz. 13:53

Version 5.4.50 - Fixed TeleportEntity() func; added to SpawnZombie() return CBaseEntity.

Aktualizacja: 3 września 2018 o godz. 19:57

Version 5.4.49 - Added timescale restorer on HScript start; added CPSetTime() func; updated ST plugin for SourceMod to 1.4.10 version.

Aktualizacja: 30 sierpnia 2018 o godz. 16:17

Version 5.4.48 - Changed UpdateFile() of g_STLib function; removed checks from Is*() functions of "utilities.nut"; changed PlayerKillFromWeapon(), SpawnTrigger() funcs; updated ST, MR plugins.

Aktualizacja: 21 sierpnia 2018 o godz. 5:06

Version 5.4.47 - Added blocking for map transition while restarting (also, if map has been completed, a restart won't work); fixed "g_STLib.Funcs.Timer()" and added in g_STLib table of "vs_st_ems.nut" as official function (improved player blocker on speedrun countdown); changed "!find" cmd, added "!findex" cmd; changed include-scripts; added SetTeam(), ClearEvent(), PlayerGod(), PlayerKillFromWeapon(), PlayerVel(), RemoveSlot(), IsHuman(), PrintTable() functions; fixed ScriptedTP(); changed MR and ST sourcemod plugins.

Aktualizacja: 27 lipca 2018 o godz. 23:35

Version 5.4.46 - Merged functions from "tools_scmp.nut" and "st_lib.nut" in "speedrunner_tools.nut"; created "sm_commands.nut" include, "utilities.nut"; changed TeleportEntity(), ScriptedTP() funcs and "!dbg tp" cmd; added PlayerReplace(), PlayerKill(), DebugItems(), GetOwner(), IsFakeClient() functions; updated SourceMod plugins: AutoCB, ST, MR.

Aktualizacja: 16 lipca 2018 o godz. 9:23

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