Space Engineers

Space Engineers

[OBSOLETE] Vanilla Weapon Rebalance
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Update: Apr 12, 2019 @ 1:59am

Restored range of 1000 m because of issues. Fixed icons.

Update: Mar 12, 2019 @ 5:11am

Updated definitions, slightly tweaked values.

Update: Jul 13, 2017 @ 9:56am

Gunslinger's fixed merged, assembler bug should be fixed. Known issue: icons are fucked up

Update: Dec 17, 2016 @ 4:09am

Got rid of that nasty "development" tag

Update: Dec 16, 2016 @ 3:42am

Removed custom small turret collision meshes

Update: Nov 23, 2016 @ 3:11am

Reverted sounds to vanilla to make it compatible with realistic sound mode, temporary solution. Also, added two new rifle ammo types - thermo and expansion magazines. Thermo rounds are better against any blocks, but a little bit weaker to characters, expansion does almost no damage to blocks, but very good against characters. They also can be used in interior turret.

Update: Jun 3, 2016 @ 6:02am

New particles and decals compability, sound fixes

Update: May 11, 2016 @ 2:55am

Adjusted for new spread

Update: Apr 18, 2016 @ 10:16am

New particle effects added.

Update: Apr 16, 2016 @ 2:04pm

Now including fixed small ship turret collisions!
Also, pre-1.130 gatling shot sounds returned