Europa Universalis IV

Europa Universalis IV

MEIOU and Taxes v3.0 - Traveler Edition
Näytetään 1–1 / 1
Päivitys: 19.11. klo 1.53
tekijältä Mepper

Initial upload to Steam as found on Discord as the 'Final Version' of the Traveler

Changes by FireKahuna and FallingEmber: more provinces, more tags

- Integrated Submod: Dynamic Province Names for MEIOU and Taxes, which adds a bunch of extra dynamic province names for Dutch and minor Dutch Cultures (researched by yours truly), Polish (researched by Mati) and Welsh (by jackb0nes13 and Benfras)
- Trade Centers cannot Trade if they are occupied (they can be traded with but they can't act on their own)
- Long Distance Trade can be stopped by a Naval Blockade of the Capital TN which initiates the Trade
- Rename countries to local names (partially implemented only)
- Update .mod files; Make Traveler name show in Launcher; prevent confuse
- Looting is more potent than on main M&T, loots and destroys more
- Base demand of pops for salt is 25% more than in base M&T
- There was a 15% startup wealth buff in both main and Traveler, removed it for Traveler
- Includes more flavor work by Piterdaw and falanxidaobojue than base M&T
- Manchu nations can form Qing when they claim the Mandate of Heaven
- Army rebel suppression at max is better than on main (-10 instead of -5)
- Tribal levies are less efficient
- AE and core cost have been reduced to account for the extra provinces
- AI will more often want to loot heavier
- AI is at base more aggressive
- Make Chinese Subtags not ally eachother when China Broke