Halo: The Master Chief Collection

Halo: The Master Chief Collection

HALO 2: BOT BOOTCAMP
2개 중 1~2개 표시 중
업데이트: 2025년 11월 24일 오전 2시 01분
작성자: xSoMuchPotx

Bot Bootcamp ii changelog



GLOBAL UDATES
UPDATED
• UI map descriptions. Majority of the map information was incomplete or missing.

FIXED
• UI thumbnail art.

KNOWN ISSUES
• Available game types are not shown in the mission description, similar to Halo:CE.
• The BBCii Story is not avaialble during Early Access.



CAMPAIGN UDATES
UPDATED
• AI Behavior tree.
• Maps that contain vehicles are now complete with multiplayer vehicle support.
• Weapons respawn based on Match Composer settings.
• Vehicles respawn based on Match Composer settings.
• Turrets respawn based on Match Composer settings.
• Equipment respawns based on Match Composer settings.

FIXED
• Ivory Tower not able to spawn players after the warm-up phase has ended.
• Massive improvements to the match composer.
• Turret placement on Zanzibar.
• AI Jump Hints on Beaver Creek. These did not have a proper jump method.
• Missing match announcer.
• Slayer matches with unlimited score now follows Combat Evolved BBC standards. Team matches default to 50 points.
• Player 2 not starting with a weapon at the beginning of a match, now starts the same as player 1.
• Moon location in skybox for Waterworks.

ADDED
• Match Composer. This allows random game variants (Players will soon be able to manipulate the Match Composer).
• Default weapons across all maps. (Controlled by the Match Composer)
• Default equipment across all maps. (Controlled by the Match Composer)
• Vehicle management System. (Controlled by the Match Composer)
• Weapon management System. (Controlled by the Match Composer)
• Equipment management System. (Controlled by the Match Composer)
• Missing fire navigation positions across all maps.
• Player to AI Kill Confirm System. This will only work during non-team Slayer matches. (Currently being tested on Zanzibar)
• AI Interact System. AI will now pickup weapons placed on the map (dropped weapons will still be ignored) or interact with the environment (Open doors, destroy explosives, etc.).
• Jump hints and climbable ladders across all maps.
• New background landscape added to Burial Mounds.

KNOWN ISSUES
• CTF or Territory flags will randomly appear, during a Slayer match.
• Oddball will randomly appear, during a Slayer match.
• Wraith will spawn at random when weapons reset, during a match.
• AI will drop weapons, sometimes dropping their only weapon. (This will cause AI to use fists, which will look like an empty sword. They will still throw a swing and kill you)
• UI score board is missing. (Scoring is tracked in memory)
• Kill Flavors are missing. (Kill streaks, or kill rewards do not show up on screen. No more juicy Kilimanjaro's)
• Waterworks is missing equipment. (No grenades on map)
• AI will stand still to shoot at enemies. (Not sure why they can't shoot and move at the same time is beyond me..)



MULTIPLAYER UDATES
• NONE

업데이트: 2025년 11월 14일 오후 5시 03분
작성자: xSoMuchPotx