Codename CURE

Codename CURE

csv_doom_e1m1 (v3)
3 sonuçtan 1 ile 3 arası gösteriliyor
Güncelleme: 24 Tem @ 12:10
Güncelleyen: Max Lagomorph

* Added playerclips on that pond from outside (this was actually for those stupid bots)
* Removed trigger_hurts on those radioactive ponds because they're now useless with the playerclip walls
* Added playerclips on the armor stairs
* Added ending music and fade in after completing Wave 12
* Redo barricade health to 500 because for some reason the game ignores custom barricade health values
* Fixed zombie jump node hints (I guess)
* Removed crystals from windows
* Added a new teleport zone
* Added more spawnpoints and crates
* Removed lifts, replaced them as simple stairs instead
* Removed inexistent func_nobuild brush entities

Güncelleme: 23 Tem @ 18:02
Güncelleyen: Max Lagomorph

* Patched that superjumping bug which occurs while jumping seconds before the outside elevators descends (it actually teleports you back)
* Zombies can now jump (I guess)
* Fixed some nodes (I guess too)
* Increased safezone barricade durability to 900
* Added more spawnpoints

Güncelleme: 23 Tem @ 14:12
Güncelleyen: Max Lagomorph