tModLoader

tModLoader

Hardmode Throwables
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Update: Oct 12 @ 2:46am

v0.9.3 was published for Stable tML v2025.8.

- Reduced the pickaxe power of all Shard Dynamite variants from 150% to 140%. This is to nudge people to at least consider making use of cobalt/paladium or mythril/orichalcum instead of skipping straight to adamantite/titanium like I imagine most people *cough*me*cough* do

Update: Oct 11 @ 4:45pm

v0.9.2 was published for Stable tML v2025.8.

- Reduced Bundled Shard Dynamite radius from 16 to 14 and fuse time from 5 to 4.2. This now more closely matches the total explosive area of 5 Shard Dynamite

Update: Oct 7 @ 4:05am

v0.9.1 was published for Stable tML v2025.8.

- Updated icon

Update: Sep 30 @ 6:14am

v0.9.0 was published for Stable tML v2025.7.

- Raised dmage of High-Explosive Bunny from 1110 to 1480
- Gave explosives pickaxe power and made what they can mine nearly the same as pickaxes

Update: Aug 31 @ 5:59pm

v0.8.1 was published for Stable tML v2025.6.

- Fixed issue with Shard Dynamite not always exploding for others in multiplayer

Update: Aug 3 @ 3:53am

v0.8 was published for Stable tML v2025.6.

- Fixed Shard Dynamite not being able to destroy Dungeon Bricks after Skeleteon is downed
- Adjusted particle effects for Shard Dynamite and UFD

Update: Jul 21 @ 2:14am

v0.7.9 was published for Stable tML v2025.5.

- Increased lifetime of Cursed Cocktail flames from 12 to 16 seconds

Update: Jul 18 @ 1:24pm

v0.7.8 was published for Stable tML v2025.5.

- Increased damage of Phantom Shuriken from 92 to 140
- Increased recipe output for Phantom Shuriken from 75 to 150

Update: Jul 9 @ 2:55am

v0.7.7 was published for Stable tML v2025.5.

- Fixed certain UFD effects not playing on other clients

Update: Jul 9 @ 2:37am

v0.7.6 was published for Stable tML v2025.5.

- Adjusted recipes for UFD and Proximity Protector