Don't Starve Together

Don't Starve Together

Geometric Placement
Showing 31-40 of 73 entries
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Update: May 23, 2018 @ 8:16pm

2.2.3
Protect config options from corruption
Allow grid sizes of 0
Fix white-on-white text on the in-game menu

Update: Aug 23, 2017 @ 11:44am

2.2.2
Fixed crash on the options menu when switching input from Controller to Keyboard/Mouse

Update: Jun 28, 2017 @ 10:59pm

2.2.1
Fixed controller crash on entering options menu
Added partial support for controllers on mod settings menu

Update: Jun 27, 2017 @ 1:18pm

2.2.0
Fixed misplacement of fences
Added proper control binding to the main Settings menu both buttons
Added toggle for Show Nearest Tile to the in-game Settings menu

Update: Jan 22, 2017 @ 6:37pm

2.1.8
When using a controller, if you have disabled controller offset (default), then the text saying "(A) Plant, (B) Cancel" will be moved a little further down to avoid covering up the placement.

Update: Nov 27, 2016 @ 8:41am

2.1.7
Fixed crash when placing anything in non-beta-branch DST

Update: Nov 26, 2016 @ 9:37am

2.1.6
Fixed bug where the main placer was always red/black.

Update: Nov 25, 2016 @ 4:11pm

2.1.5
Updated code to incorporate two new features in the base game:
- Rotating fences and gates to match nearby fences
- Showing the radius of nearby flingomatics

Update: Sep 30, 2016 @ 5:11pm

2.1.4
Fixed a crash that could occur if you tried to bring up the menu while transitioning between the caves and the surface.

Update: Sep 10, 2016 @ 12:00am

2.1.3
Added an option for a button to toggle between the most recently used geometries (if it doesn't know, it guesses what you want). The button defaults to V.