Garry's Mod

Garry's Mod

Chuck's Weaponry 2.0
111개 중 1~10개 표시 중
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업데이트: 2023년 1월 21일 오전 4시 08분

improved footstep-viewmodel movement sync

업데이트: 2023년 1월 9일 오전 5시 50분

synced viewmodel movement to footstep sounds
balance tweaks
different suppressed deagle fire sound
optimized attachment rendering to iterate only over active attachments, instead of over all of them and checking whether they're active
added additional model rendering (ie. separate rail models) via AttachmentModelCombos, where key is attachment name, and value is a table listing other models that should be drawn when said attachment is active (not used anywhere in the base weapons tho, since I don't get paid for making gmod addons lol)

업데이트: 2022년 12월 31일 오후 2시 31분

error spam fix when nades are in inventory

업데이트: 2022년 12월 30일 오후 1시 35분

switched from umsg to net library for attachment networking

업데이트: 2022년 12월 28일 오전 9시 01분

various balance tweaks and preparations for ground control's 1.10 version release (this weapon pack really only exists to support the gamemode lol)

업데이트: 2022년 12월 24일 오전 7시 30분

i did an oopsie (I fuckered upered the ak-74 S.W.E.A.P.O.M. reload sounderino names :( )

업데이트: 2022년 12월 23일 오전 6시 21분

added rudimentary c_hands support (set SWEP.UseHands = true in weapon file and must use weapon model which supports c_hands; I don't really care about c_hands, only doing this for 2 weapons in Ground Control, sorry!!!!!!!!)
added akm
also various changes and balance tweaks to better accomodate the weapons for Ground Control - don't ask what exactly, I wasn't keeping track

업데이트: 2021년 10월 7일 오전 12시 04분

업데이트: 2021년 10월 4일 오후 11시 28분

업데이트: 2021년 5월 28일 오전 2시 16분

added FAMAS G2 (t. snark)
added BETA C-Mags to several weapons
adjusted balance on foregrip attachment