Left 4 Dead 2

Left 4 Dead 2

Howler - Jockey Replacement
Näytetään 1–10 / 45
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Päivitys: 15.11. klo 15.23
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Päivitys: 15.11. klo 13.12
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- Howler will now only incapacitate on Advanced / Aggressive Difficulty instead of Instakill (Instakill is now reserved exclusively for Nightmare / Expert)
- Shoving a Howler will now count as touching it, either Incapping or Killing the player that shoved it
- Can now spawn the Howler at will if sv_cheats is on

Päivitys: 8.10. klo 7.15
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- Increased speed when on fire a small amount
- Removed despawn script on finales (now its vanilla despawn logic)

Päivitys: 29.9. klo 7.05
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Päivitys: 29.8. klo 19.56
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- reversed aesthetic death changes, caused too many issues

Päivitys: 29.8. klo 9.07
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Päivitys: 29.8. klo 9.06
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- Updated to match the QoL changes I implemented in the Redux version of the Honkler

TL;DR:

- If the Howler tries to spawn during a panic event or tank attack, it will wait until after those have ended before spawning
- Aesthetic adjustments to howler killing survivors
- Slightly nerfed instakill distance
- Heavily reduced the length of time a Howler takes to be killed with fire (especially on Nightmare difficulty)

Päivitys: 16.8. klo 16.24
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- considerably shortened the spawn music of the Howler

Päivitys: 12.8. klo 20.40
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I arise from the dead for another update:

- Many spawn mechanics updated to make it so that - in general - Howlers spawn a little more often on higher difficulties and a little less often on Easy
- Howlers cannot spawn unless the survivors have made it to at least 15% of the way through the level (unless you take too long)
- Created a Music Cue for when the Howler spawns to better alert players when a Howler spawns (pretty dread inducing imo)

Music Cue is "Suicidal Clock Chime" from Silent Hill 4: The Room

Päivitys: 26.7. klo 13.41
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there we go