tModLoader

tModLoader

WHummus' Calamity/Thorium Balancing
Viser 1–10 av 129 bidrag
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Oppdatering: 13. nov. @ 11.10

Version 1.4.0.3 has been published to Stable tModLoader v2025.9

- Increased the damage of the Roboboe (45-55)
- Reduced the damage of the Cosmic Injector (150-120)
- Reduced the damage increase (12-10) of the Demon Tongue
- Reduced the damage (15-12) and critical strike chance (10-5) increases from the Archdemon's Curse
- Reduced the damage (20-15) and critical strike chance (12-5) increases of the Elemental Bloom
- Fixed the auto config changes for the Ragnarok mod to match the newest version

Oppdatering: 8. nov. @ 12.48

Version 1.4.0.2 has been published to Stable tModLoader v2025.9

- Removed the sonar cannon projectile size increase due to collision issues

Oppdatering: 8. nov. @ 11.52

Version 1.4.0.1 has been published to Stable tModLoader v2025.9

- Increased the damage (25-40), attack speed (30-26) and projectile size (x2) of the Sonar Cannon
- Gave the Sonar Cannon projectile local iframes so projectiles are more consistent at damaging targets
- Removed redundant code that caused compatibility issues with other mods

Oppdatering: 6. nov. @ 17.31

Version 1.4 has been published to Stable tModLoader v2025.9

**Major Changes**

- Introduced the first major pass of Armor set balancing
Ported from Infernal Eclipse of Ragnarok
- Thorium Biome keys are now dropped by bosses like how Calamity handles the vanilla ones
- Updated the Primordials to now drop Omega healing potions instead of Super
- Giga clams in hardmode now drop Mollusk Husks
- Ported a system where the mod will set Ragnarok Mod configs to the correct ones automatically

**Balance Changes**

Weapons
- Reduced the fire rate of the Champions Trifecta-Shot (14-18)
- Reduced the damage of the Tambourine (19-13)
- Reduced the damage of the Rotten Cod (36-24)
- Reduced the damage of The Stalker (53-36)
- Reduced the damage of the Templar's Judgement (80-46)
- Reduced the damage of Shadow Wand (30-17)
- Reduced the damage of the Enchanted Knife (18-14)
- Reduced the healing amount from the Red Crescent (10-4)
- Removed damage buffs given to the Dynasty Guzheng (28-14)

Accessories
- Increased the critical strike chance increase from the Hero Emblem (0.05-2), but reduced the damage increase (8-5)
- Reduced the damage increase of Crystal Honey (10-5)
- Reduced the damage (15-10) and crit chance (10-5) of Dark Glaze
- Reduced the damage (20-15) and crit chance (12-10) of Archdemon's Curse

Armor
- Flight armor set defence (15-12) and damage (15-10) reduced
- Bronze armor throwing damage (20-10) and critical strike chance (10-6) reduced
- Plague armor throwing damage reduced (40-30)
- Fungus armor throwing damage reduced (30-25)
- Shade Master defence (50-38) and throwing damage (42.5-35)
- White Dwarf throwing damage reduced (45-30)

- Iridescent armor defence (19-17), damage (38-20) and crit chance (8-2) reduced
- Increased bonus healing (3-4) for Blooming armor
- Warlock armor damage (47-37), non radiant damage reduction (47-37) and critical strike chance (28-18) reduced
- Biotech armor damage increased (40-50)
- Fallen Paladin's armor defence (83-70), damage (75-45) and non radiant damage reduction (75-45) reduced
- Whispering armor defence (62-44), damage (85-60) and critical strike chance (26-16) reduced
- Reduced the bonus healing of the following Calamity healer helmets, Tarragon (8-6), Bloodflare (12-8), Silva (15-10), Auric Tesla (18-10)

Oppdatering: 27. okt. @ 17.31

Version 1.3.8.3 has been published to Stable tModLoader v2025.8

- Hotfix for recent Infernal Eclipse of Ragnarok update

Oppdatering: 20. okt. @ 16.01

Version 1.3.8.2 has been published to Stable tModLoader v2025.8

- Removed the innate crit chance (12-0) and reduced damage (31-28) of the Pocket Energy Storm
- Removed the defence increase from the Abyssal Shell (4-0)

Oppdatering: 9. okt. @ 6.57

Version 1.3.8.1 has been published to Stable tModLoader v2025.8

- Added the Infernal Eclipse of Ragnarok: Weapons DLC as a hard dependency of the mod (As it's content patches up many spots in the game where Bard/Healer content is missing for Calamity)
Ported from Infernal Eclipse of Ragnarok
- Tier shifted the Necrotic Skull from post-Skeletron to post-Skeletron Prime
- Removed the bonus defence from the Pick-Shaped pebble and Fan Donations

Oppdatering: 8. okt. @ 8.49

Version 1.3.8 has been published to Stable tModLoader v2025.8

- Added a small icon to the mod courtesy of KaiTheExaminer
- Increased damage for the Shu's Wrath (47-80)
- Increased the attack speed of the Lodestone Bow (30-20)
- Reduced damage for the Bloody Wand (18-15) and Lodestone Staff (38-34)
- Reduced the crit chance of Valadium For Blaster (6-0) and Valadium Bow (6-0)
- Reduced damage (30-26) and attack speed (20-28) for the Vega Blaster

Oppdatering: 7. okt. @ 8.00

Version 1.3.7.1 has been published to Stable tModLoader v2025.8

- Fixed an issue where 2 of the new balance changes weren't properly implimented

Oppdatering: 7. okt. @ 7.36

Version 1.3.7 has been published to Stable tModLoader v2025.8

- To keep up with the Wulfrum Weed Whacker, the Thorium Heavy Scythe now also fires 2 homing energy bolts per swing
- Removed the cooldowns of the Executioner's Contract and Sealed Contract in line with the new rework
- Removed Titan Scythe from the list of throwable scythes in line with the new rework
- Removed the original buffs however bonus crit rate has been removed from the Dragon's Wail (20-0) and Dragon's Gaze (20-0)
- Reduced the damage of Dread Fork (147-130) and Demon Blood Sword (70-60)
- Nerfed the innate crit chance (10-0) but increased the damage (43-62) and fire rate (20-10) of the Demon Blood Staff
- Nerfed the innate crit chance (20-0) and damage (64-24) of the Dread Blaster
- Nerfed the innate crit chance (16-0) and damage (89-49) of the Titan Scythe
- Nerfed the innate crit chance (16-0) and damage (115-36) of the Titan Boomerang
- Nerfed the innate crit chance (20-0) and damage (177-155) of the Dread Razor
- Nerfed the innate crit chance (5-0) and damage (92-58) of the Dread Tearer
- Nerfed the innate crit chance (5-0) and damage (104-36) of the Demon Blood Ripper