Garry's Mod

Garry's Mod

VRMod x64 - Extended
Affichage des entrées 21-30 sur 181
< 1  2  3  4  5 ... 19 >
Mis à jour le : 17 sept. à 15h31

-Pickup that can ( should no longer be visible)
-GUNS INSIDE THE VEHICLES. ArcVR works for all vehicles, standard ones work only if collisions allow it, like jalopy or glide motorbikes or some roofless cars... Good luck with bindings. Need to bind "weaponmenu", "reload", "turret" (for primary) "alt_turret"( for secondary) in vehicle tab
-Lots of glide polishing and optimizations
-Enabled multicore related convas

Mis à jour le : 14 sept. à 9h27

-Fixed multiplayer issue where VR players could not see each other's movements

Mis à jour le : 14 sept. à 5h58

-Networking: another attempt to fix updates between VR players

Mis à jour le : 12 sept. à 13h48

-Pickup physics fine-tuning

Mis à jour le : 12 sept. à 12h00

- Minor fixes and removing redundant checks

Mis à jour le : 12 sept. à 11h32

-Another attempt to fix bug where VR players are not seeing each other

Mis à jour le : 8 sept. à 14h38

-Reverted networking code that caused character to stop updating on respawn

Mis à jour le : 8 sept. à 14h07

-Fixed lua error after my other fixes

Mis à jour le : 8 sept. à 13h31

-Networking: another attempt to fix updates between VR players

Mis à jour le : 8 sept. à 4h22

-Pickup: lot's of physics related adjustments + bug fix where dropped ent would block player movements