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Unofficial Spooky Bard, Thrower and Healer
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Aggiornamento: 23 nov, 15:33

v0.5.2
-Rebalanced Forbidden Crucifix. Base damage reduced by 60%, changed the damage scaling formula to now scale up to 2x damage logarithmically. This fixes an issue where spamming the weapon nets higher damage output and less mana and life cost. A full charge should now deal 2-3x more damage based on loadout.
-Rebalanced Pumpkaracas, damage slightly increased, projectile speed halved.
-Nerfed Nerve Endings, reduced damage to be on par with a lot of pre-hardmode throwing weapons.
-Nerfed Tooth Rusher, reduced damage to be on par with a lot of pre-hardmode throwing weapons.
-Nerfed Sceyethe, damage and projectile speed halved.
-Nerfed Gastric Juices, spawns less projectiles, Acid Reflux is half as potent, Ulcer only gives +5 bonus damage.
-Nerfed Pinky Cross, damage reduced by 40%.
-Nerfed Larry the Larynx, damage slightly reduced.
-A lot of these changes were because of an oversight with Sentient Hearts now being dropped by Moco instead of just Orro-Boro. I did address these before but I forgot a lot of them.

Aggiornamento: 23 nov, 1:25

v0.5.1
-Fixed an oversight that made Sneeze Priest Greaves uncraftable.

Aggiornamento: 23 nov, 1:20

v0.5
-Added "Sneeze Priest" armor set, a healer armor set that is a post-Moco upgrade to Ebon armor. This is the armor set you see in the mod icon.
-Added "Mushroom Marcher" armor set, an early game thrower armor set made with spooky glowing mushrooms.
-Nerfed Rot Guard, cast speed halved, defense boost lowered to just 5, projectiles last a lot shorter.

Aggiornamento: 14 set, 0:17

v0.4
-Updated to the newest version of Spooky mod.
-Reworked Tendril Rose Sanguine to work like Big Bone's new red vine attack.

Aggiornamento: 11 apr, 8:49

v0.3
-Fixed Gore Hat/Visor not giving the 10% increased symphonic damage its supposed to give.
-Made Song Flower, Pot of Pain, and Dandelizer craftable with plant chunks.
-Added Fiesta Armor, a bard + healer hybrid set crafted with plant chunks. (Sprite courtesy of EduaRRdo once again, the armor animations were made by me though.)

Aggiornamento: 6 apr, 7:15

v0.2.3
-Added a crafting recipe for Subclavian Trumpet, Sclerinet and Backbone to match the other Orroboro drops.
-Buffed Sneezoo, increased damage and attack damage, speed and range slightly.
-Nerfed Song Flower, grown flowers deal reduced damage if many are spawned in rapid succession to prevent shredding in enclosed spaces.
-Nerfed Larry the Larynx, attack speed and damage slightly reduced, hit rate and stick duration greatly reduced.

Aggiornamento: 10 gen, 1:22

v0.2.2
-Omen of the Damned is now affected by Primordials re-tier setting when Thorium Bosses Rework is enabled.

Aggiornamento: 2 gen, 0:08

v0.2.1
-Updated to the latest version of Thorium.
-Fixed Rot Guard spam-healing players, it should now have a short cooldown before it can heal again.

Aggiornamento: 27 dic 2024, 3:26

v0.2
-Added a handful of accessories sold by suspicious skeleton.
-Added slingshots made of Thorium items.
-Added a crafting recipe for all of Moco's drops just like the rest of their weapons.
-Added an old wood variant of the wooden whistle.
-Added a crafting recipe for Facundo & Panfilo, which previously did not exist, making the weapon finally obtainable.
-Fixed Forbidden Crucifix having an insanely large hitbox.
-Fixed Spooky Spirit's weapon drops from this mod being 2 rarity tiers higher than intended.
-Fixed Facundo & Panfilo being dysfunctional.
-Fixed Big Brother not having a crafting animation.
-Buffed Forbidden Crucifix, now has faster aiming speed and slightly higher damage.
-Nerfed a decent chunk of the Sentient Heart weapons as Moco can drop those now, allowing some very strong weapons being obtained in pre-hardmode.
-Resprited Gore Hat, it is now the Gore Visor and looks like an ear, the original design is kept as a separate item for those who want it for the looks.

Aggiornamento: 2 nov 2024, 0:21

Version 0.1 has been published to Stable tModLoader v2024.9