Space Engineers
Real Solar Systems
11–20 из 71
< 1  2  3  4 ... 8 >
Обновление: 8 сен в 11:26
автор: Echthros

-Fixed crash caused by SE update.

Обновление: 2 сен в 16:02
автор: Echthros

-Added automatic text scaling for UI to prevent text overflow.

-Added localization support for: Czech, Dutch, German, Spanish, French, Italian, Finnish, Danish, Swedish, Hungarian, Polish, Portuguese (Brazil), Slovak, Russian, Chinese, and Japanese.

All translations are through Google translate and may have issues. If you are a native speaker and want to try cleaning up one of the languages, ask on my Discord and we can coordinate.

Обновление: 31 авг в 13:52
автор: Echthros

-Fixed wind drag effect math.
-Fixed oxygen detection conflict with zone effects.
-Removed MieScattering and SunSpecularColor weather modifiers.

Обновление: 29 авг в 17:27
автор: Echthros

-Added option to move functional zones to different bodies.
-Fixed Editor crashes.
-Fixed Factorum global spawns to always be near planets and not off in the void.

Обновление: 28 авг в 15:34
автор: Echthros

-Added option to have functional zones affect proxy space instead of the body they are attached to.
-Added option to have particles and zones face Sibling bodies.
-Fixed logic for Parent and Child aim types for bodies with siblings.

Обновление: 27 авг в 17:12
автор: Echthros

-Added a few more random names.
-Added option to align particles and zones to Sibling.
-Fixed offset for particles attached to sibling bodies.
-Fixed zone bounding box size issue.

Обновление: 25 авг в 23:18
автор: Echthros

-Fixed gravity falloff for functional zones (was not being applied properly).

Обновление: 25 авг в 20:44
автор: Echthros

Обновление: 25 авг в 20:43
автор: Echthros

Обновление: 25 авг в 18:05
автор: Echthros