Space Engineers
Real Solar Systems
Показване на 1 — 10 от 71 постъпления
< 1  2  3 ... 8 >
Обновление: 22 ноем. в 13:51

-Fixed crash in GPS system when using Broadcast Controller.

Обновление: 2 ноем. в 17:49

-Fixed underground zone retrictions to support negative offset.
-Fixed default ambience volume and delay for Default weather preset (was set to 0).
-Fixed SimplexSeedOverride not saving properly for particles.

Обновление: 2 ноем. в 14:06

-Fix ring normals not loading correctly into Editor
-Fix particles spawning at default positon for one frame on creation
-Add support for negative threshold for RANDOM particle/zone fade

Обновление: 17 окт. в 12:18

-Removed duplicate Editor param when editing the SolarPowerModify zone effect.
-Added option to regenerate true body position of Empty Zones ("Recreate Empty Zone").

Обновление: 14 окт. в 13:26

-Enabled laser antennas to work between planet zones. Set range to unlimited on the block and connect as normal. Power and line of sight requirements are disabled.

Обновление: 11 окт. в 15:17

-Added Firestorm weather effect
-Fixed zone effect scale in Random mode

Обновление: 9 окт. в 15:49

-Removed debug prints.

Обновление: 9 окт. в 11:55

-Stability updates for zone transition. Possibly reduced subgrid issues.
-Fixed weather override bug.
-Added special objects: Death Star, Majora's Mask moon, and Halo ring.
-Added Death Star laser particle.

Обновление: 21 септ. в 16:07

-Added "point"-type particles and associated rotation-type.

Обновление: 13 септ. в 0:39

-Added support for multiple rings.