tModLoader
Turtle's L'il Dragon Race
415件中 11-20 を表示
< 1  2  3  4 ... 42 >
更新:9月22日 @ 1時05分
更新者:Turtleren

Version 4.13.5
** New **
None

** Changes **
- The dragon's hitbox height has been reduced from 42px to 40px.
- The logic used to position players that are mounting other players has changed! This way, a riding player's hitbox height shouldn't cause them to stand lower than other races do.
However, because of this change, all mounting offsets will be broken for a short time. I'll be rolling out updates to my other mods ASAP to fix these broken offsets!
Mounting offsets may be slightly different on my races after this update and the respective patches.

** Fixes **
- Fixed a bug where crouching players would still have their leg animation incorrectly set for a single frame after uncrouching, but only on other players' screens in multiplayer. Hopefully there's no unforeseen consequences from the underlying fix...
- Fixed some cases where mounted players would still 'collide' with tiles at the right height. There's still a few edge cases I'm not sure how to fix atm, but that's OK.
- Fixed the racial jump boost stat using = instead of +=, which could potentially override other bonuses that were applied earlier.

** Code/Internal **
None

更新:9月20日 @ 19時37分
更新者:Turtleren

Version 4.13.4
** New **
None

** Changes **
None

** Fixes **
- Fixed an oversight in DragonUtil.MakeColoredDrawDatas that was causing crashes with some of the dyeable dragon vanities.

** Code/Internal **
None

更新:9月18日 @ 5時40分
更新者:Turtleren

Version 4.13.3
** New **
None

** Changes **
None

** Fixes **
None

** Code/Internal **
- Added version check variable for Turtle's PokeLib.
- DragonUtil.PlayerColor and DragonUtil.PlayerShader now support the newly added auxiliary detail colours from MrPlague's Authentic Races.
- Added function DragonUtil.GetPlayerLayerArray to return all of the MrPlague's races layer names, in the order that would work with the DragonUtil PlayerColor and PlayerShader functions.
- Also added property PlayerLayerArrayMaxIndex to return the correct maximum index for custom asset arrays. The actual size will be 1 bigger.
- Updated all existing dragon draw layers to support the new auxiliary detail layers. The code is a bit nicer, too.
- Removed some code that was designed to fix a bug no longer present in the authentic races mod.

As a player, you shouldn't notice anything different here. PokeLib might throw some errors if you're using it and don't get the update for it!

更新:9月17日 @ 19時01分
更新者:Turtleren

Version 4.13.2
** New **
None

** Changes **
None

** Fixes **
- Fix for pendant descriptions in the event that you don't have either the pendant key OR the tertiary race key bound.
- Fixed some logic that was causing pendants to not properly utilise their 'linger' duration and instead constantly applying the initial duration when wearing another item that grants petrification immunity.

** Code/Internal **
None

更新:9月17日 @ 18時13分
更新者:Turtleren

Version 4.13.1
** New **
None

** Changes **
None

** Fixes **
- Attempted fix for an issue some players were having where certain item tooltips were not loading properly, which in turn caused Journey Mode's research system to break when trying to search for an item.
If you continue to encounter such issues after this update, let me know. I haven't been able to 'properly' reproduce the issue, but have taken defensive measures to try and prevent it from happening anyway.

** Code/Internal **
None

更新:9月15日 @ 8時27分
更新者:Turtleren

Version 4.13.0 - Supporting the latest MrPlague's Authentic Races update, plus some other goodies!
** New **
- Now supporting a small mod icon in the mod config menu.
- Added a new item config to remove the Pendant of Stone's petrification immunity removal.
- Added new breath config option: Breath Scales With Damage Type. Disabled by default, but can be set to a value corresponding to a vanilla damage type, resulting in breath attacks scaling their damage, crit chance and armour penetration based on that damage type!
- Added the Stamina Potion item. Dragons can use this item to refresh their breath stamina, but it will temporarily drain faster afterwards!
Craft this new potion in sets of 2 with 1 Bottled Water, 3 Gel and 1 Glowing Mushroom at a bottle/alchemy station.
- A new hotkey has been added for quickly using these potions, in a similar manner to the quick heal/mana hotkeys in the base game. Not bound by default.

** Changes **
- Changed the Pendant of Stone variant descriptions slightly, namely to condense some info and make the shown key for active pendants responsive to the actual key you need to use.

** Fixes **
- Updated for the latest major update of MrPlague's Authentic Races. Thank you for reaching out early, MrPlague, and thank you for letting me help with some of the races mod code, too!
- Wings will now stop rendering on L'il Dragon codebase races that are mounted on another player or standing on a pedestal, if the wing item's accessory slot is set to be hidden.
- Fixed the Pendant of Stone and its variants granting crush damage even when in a vanity slot.
- Fixed mashing out of petrification to rescue oneself not working if you set the reduction in ticks per input to 1 (with the appropriate configs applied).
- Fixed dragon custom wings getting offset incorrectly when sitting on certain seats.

** Code/Internal **
- DragonWings and DragonWingsBack layers are now always 'visible', but just won't render anything if wings can't be seen. This way, modders can use AfterParent and BeforeParent on the layers without their layers vanishing.
- Cleaned up a bunch of useless code related to IL editing.
- Removed unneeded race syncing functions. Relevant mods will be updated later.
- Obsolete version of DragonUtil.RecipeIsFree has been deleted.
- Deleted the unused Transformation Essence item.
- Removed DragonBreathProjectileLimiter since player.ownedProjectileCounts[projectileTypeHere] does the same thing but better.
- Removed the obsolete version of data object function ModifyWingPositions.
- stonePendantEquipped in DragonPlayer is now for functional changes (namely crush damage), while stonePendantEquippedForDye is for visual dyeing of the statue sprite.

更新:9月7日 @ 20時32分
更新者:Turtleren

Version 4.12.5
** New **
None

** Changes **
None

** Fixes **
- Fixed intense breath gems getting consumed when they're not supposed to. Oops!

** Code/Internal **
None

更新:9月7日 @ 16時20分
更新者:Turtleren

Version 4.12.4
** New **
None

** Changes **
- All Pendant of Stone variants will now remove petrification immunity while worn. This is a quick hotfix, and will be done better (plus will be configurable) in the next patch (future me here, realising the next patch was another bugfix and not the planned update happening about a week from now).

** Fixes **
None

** Code/Internal **
None

更新:8月24日 @ 2時51分
更新者:Turtleren

Version 4.12.3
** New **
None

** Changes **
None

** Fixes **
None

** Code/Internal **
- Added new data object field: AllowBreathAbilities. Breath types should be designed to check this function before triggering abilities, and races can implement custom conditions as to when breath abilities should be enabled or not.
This new field has nothing to do with affinities. For that, use ConditionalAffinity in your race data object.

更新:8月23日 @ 22時02分
更新者:Turtleren

Version 4.12.2
** New **
None

** Changes **
None

** Fixes **
None

** Code/Internal **
- Added 'noHoverTime' to DragonPlayer, letting you temporarily disable hover wing flight mechanics for a set duration. Used to fix some issues with the storm breath dash ability.