tModLoader

tModLoader

Turtle's L'il Dragon Race
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Pembaruan: 21 Nov @ 5:21pm
berdasarkan Turtleren

Version 4.13.18
** New **
None

** Changes **
None

** Fixes **
- Properly re-implemented last patch's fix. Slopes will work as intended, and you also won't get bumped around strangely while mounting a player and touching slopes. Yay!
Sorry for the screwup last update. That was like... 15 hours of pain for whoever was playing at the time.

** Code/Internal **
- Added a bunch of safety I should've added earlier for when an IL edit fails. The mod will now throw an error and refuse to load.

Pembaruan: 21 Nov @ 4:26pm
berdasarkan Turtleren

Version 4.13.17
** New **
None

** Changes **
None

** Fixes **
- Reverted the last patch while I work on a proper fix for the stepup issue.

** Code/Internal **
None

Pembaruan: 21 Nov @ 1:33am
berdasarkan Turtleren

Version 4.13.16
** New **
None

** Changes **
None

** Fixes **
- Mounted players should no longer get bumped around strangely by slopes.
(As it turns out, this also caused literally EVERYONE to not get bumped up by slopes, even in normal conditions. I didn't really test that part and kinda just went to sleep lol)

** Code/Internal **
None

Pembaruan: 18 Nov @ 5:08am
berdasarkan Turtleren

Version 4.13.15
** New **
None

** Changes **
None

** Fixes **
- Fixed the mod description claiming some fixes that are no longer present (because they were fixed in the authentic races mod itself! Yippee!). Also fixed some minor formatting.

** Code/Internal **
None

Pembaruan: 12 Nov @ 10:00pm
berdasarkan Turtleren

Version 4.13.14
** New **
None

** Changes **
None

** Fixes **
- Fixed hover flight not calculating the maximum allowed downwards speed correctly when other mods change DragonPlayer.hoverFlightMaxYMult (such as the new shark mod)

** Code/Internal **
None

Pembaruan: 9 Nov @ 9:07pm
berdasarkan Turtleren

Version 4.13.13
** New **
None

** Changes **
- Life Breath's default damage modifier is up from 70% to 80%.

** Fixes **
None

** Code/Internal **
- Added hoverFlightMaxXMult and hoverFlightMaxYMult to DragonPlayer to control the max flight speed achievable by hover wing flight.
- Using WallID.None instead of 0 in DragonPlayer.PhotosensitivePetrification()

Pembaruan: 2 Nov @ 8:47pm
berdasarkan Turtleren

Version 4.13.12
** New **
None

** Changes **
None

** Fixes **
- Fixed a couple of miscoloured pixels in the dragon's wing sprite when fully or partially open.

** Code/Internal **
None

Pembaruan: 13 Okt @ 6:36pm
berdasarkan Turtleren

Version 4.13.11
** New **
None

** Changes **
None

** Fixes **
- Granite stone claw now uses a raw granite block instead of a polished one (wow how did this never get noticed)
- Fixed incompatibility with a recent AFK's Pets update. Nerve Parasite item from AFKs will still break in multiplayer (you can blame the static Vector2 headOffset used in the mod which is 100% multiplayer unfriendly and I still have no idea why it's done that way?)

** Code/Internal **
None

Pembaruan: 27 Sep @ 1:33am
berdasarkan Turtleren

Version 4.13.10
** New **
None

** Changes **
- Kinda a 'fix': the dragon's 'hair' and 'detail' colour layers will now all use the same lighting and are properly affected by debuff tints (the 'detail' layers previously weren't).
This change propogates to most of my races, so it should fix these issues across the board. If you were annoyed by your dragon's horns and claws being slightly brighter/darker than the rest of the dragon's body, this will fix that!

** Fixes **
- Fixed the dragon wing inner colour not being coloured properly by spectre armour. Also fixed those layers not actually supporting the new aux detail layers.
- Fixed dragon wings in afterimages (if enabled for a given race) not properly respecting the transparency of each afterimage, and just using a fixed alpha.

** Code/Internal **
None

Pembaruan: 25 Sep @ 6:53pm
berdasarkan Turtleren

Version 4.13.9
** New **
None

** Changes **
None

** Fixes **
- Fixed a + being used instead of a * to describe the 'bonus' of being able to crouch.

** Code/Internal **
None