Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Epic Sieges
目前顯示第 1-10 項,共 10 項
更新:5 月 14 日 @ 上午 11:01
Ulfkarl 發表

Ladders with 3 or fewer soldiers can be successfully pushed off walls
Ladders with 4+ soldiers become too heavy to completely dislodge

更新:4 月 14 日 @ 下午 3:00
Ulfkarl 發表

Set postfix priority to last to prevent crash when trying to unpatch RBM methods. Thanks to Cheyron for letting me know about the issue.

更新:3 月 20 日 @ 下午 7:59
Ulfkarl 發表

Lowered the time for the Battering ram to destroy the outer gates, it is still longer than vanilla but faster than before.

更新:2 月 14 日 @ 上午 8:12
Ulfkarl 發表

Adjusted siege towers speed to prevent them to be destroyed all the time and implemented code to make defender AI push down ladders when using RBM AI.

更新:1 月 23 日 @ 下午 12:22
Ulfkarl 發表

Restored Battering ram speed to vanilla speed as an attempt to prevent attacker AI retreating too soon even before reaching the gates.

更新:2024 年 11 月 10 日 @ 下午 1:50
Ulfkarl 發表

Fixed siege towers HP changes not being applied correctly, thanks to RogueDemonKing for letting me know about the issue to fix it.

更新:2024 年 11 月 1 日 @ 上午 10:09
Ulfkarl 發表

Increased battering ram and siege towers speed closer to vanilla speed due to AI being too dumb
Increased siege towers HP a little bit more

更新:2024 年 10 月 31 日 @ 上午 8:58
Ulfkarl 發表

-Removed a few unnecessary and unnoticeable changes
-Buffed siege towers speed a bit (still slower than vanilla)

更新:2024 年 10 月 10 日 @ 下午 6:56
Ulfkarl 發表

Reverted the battering ram to its original HP value 20000 instead of 30000, so defenders have more chance to destroy it before it reaches the gates. It was way too strong before.

更新:2024 年 9 月 28 日 @ 下午 11:53
Ulfkarl 發表

Minor changes.