Arma 3
Enhanced Movement
Viser 51–60 av 77 bidrag
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Oppdatering: 16. nov. 2014 @ 5.38

- fixed: hot fix accidently gave you the ability to fly...removed...sorry guys ;D

Oppdatering: 15. nov. 2014 @ 21.01

- added: fail safe to avoid spam block from breaking the main script

Oppdatering: 15. nov. 2014 @ 16.46

- fixed: minor detection problem

Oppdatering: 15. nov. 2014 @ 16.03

- fixed: jumping through walls

Oppdatering: 15. nov. 2014 @ 15.49

- changed: proper anim configs to allow better transitions, WIP, especially climbing over walls
- added: scripted fall damage. it's handled by the addon and bypasses engine damage now
- added: land anims for falling from 6 m and higher (first test)
- fixed (hopefully): damage from climbing...please report with description of reproduction
- added: fatigue for all movements

Oppdatering: 5. nov. 2014 @ 16.29

- fixed: menu adapts better to specific UI settings of the user
- changed: menu will always reset to top left corner to avoid it disappearing...it is still draggable though

Oppdatering: 3. nov. 2014 @ 19.33

-hm...old files...wtf steam

Oppdatering: 3. nov. 2014 @ 18.59

- improved: mod compatibility
- added:
--- fatigue indicator
--- ability to disable fatigue (only in SP)
--- menu to change mod settings and keybinds easily from ingame (press ESC to access)
--- experimental bf3/4 like fast vehicle get in with driver, gunner cargo prioritizing (optional)
--- option to turn off features in general to allow mixing with other mods

Oppdatering: 31. okt. 2014 @ 9.15

Oppdatering: 31. okt. 2014 @ 9.02

- fixed: script was running twice after respawn