tModLoader
Persistent Player Position
Affichage des entrées 1-10 sur 13
< 1  2 >
Mis à jour le : 8 aout à 22h28

Version 1.4.5.0 has been published to Stable tModLoader v2025.6
fix new characters spawning in the top left corner of the map

Mis à jour le : 4 aout à 23h42

Version 1.4.4.1 has been published to Stable tModLoader v2025.6
actually fix that mp bug

Mis à jour le : 4 aout à 23h36

Version 1.4.4 has been published to Stable tModLoader v2025.6
Minor bugfix: Fix multiplayer crashing under unknown circumstances

Mis à jour le : 23 juil. à 16h22

Version 1.4.3 has been published to Stable tModLoader v2025.5
Bugfix: Fixed a bug which would cause players to return to their last saved position if they entered a subworld, left the game, and rejoined the main world.
Feat: Added direction saving so that players will face the correct direction when loading into a world.
Minor feat: Refactored source code comments to be slightly more verbose.

Mis à jour le : 23 juil. à 12h13

Version 1.4.2 has been published to Stable tModLoader v2025.5
Minor fix: Remove console logging from GetPlayerPos method.

Mis à jour le : 21 juil. à 15h29

Version 1.4.1 has been published to Stable tModLoader v2025.5
Bugfix: Fixed players not having their position saved when UUID identification is enabled.
Bugfix: Fixed players spawning in the upper left corner of the map when playing with the mod for the first time on already existing characters.
Tweak: Made UUID identification the default when it comes to position saving.

Mis à jour le : 3 nov. 2024 à 13h37

Version 1.4 has been published to Stable tModLoader v2024.9
Fixed an issue preventing gravestones and death messages from displaying in multiplayer.

Mis à jour le : 11 oct. 2024 à 16h46

Version 1.3 has been published to Stable tModLoader v2024.8
Fixed the issues present within the old 1.3 version, most notable of which include:
- players dying upon loading into the Don't Dig Up secret seed
- players staying in place when using any item that returned them to their home
- players respawning in the same place they died

Mis à jour le : 11 oct. 2024 à 8h32

Items that return you to spawn appear to not work in 1.3, and additionally there seems to be some imprecision with the positioning of the player. Thus, the mod has been reverted to 1.2 temporarily.

Mis à jour le : 11 oct. 2024 à 2h33

Version 1.3 has been published to Stable tModLoader v2024.8
Stop using the OnWorldEnter ModPlayer hook in favor of directly IL editing the Spawn method contained within the Player class. This allows for overriding vanilla spawn position behavior completely, so players simply will not go to spawn upon entering a world at all anymore, which they did previously (the mod moved the player fast enough that it wasn't noticeable, however it was very noticeable in multiplayer).