XCOM 2
Tedster's Requiem Tweaks mod
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更新:11月28日 @ 12時55分
更新者:Tedster

  • Add some config for initial timers for the custom LW missions, should hopefully fix the 2 turn timer stuff that was happening

更新:11月16日 @ 22時30分
更新者:Tedster

  • Added Reshi's new missions the arrays needed for them to get Large/Very Large map sitreps.

更新:8月16日 @ 11時40分
更新者:Tedster

  • Undid some enemy damage nerfs that turned into buffs because Reshi rebalanced things. (this is a nerf)

更新:7月9日 @ 6時35分
更新者:Tedster

  • Reshi redid Legates, so adjusting my changes here

更新:5月8日 @ 10時17分
更新者:Tedster

  • Adjust All For Her Cause

更新:5月6日 @ 17時35分
更新者:Tedster

  • let Reshi handle Legate's immortality buff instead.

更新:5月4日 @ 19時48分
更新者:Tedster

  • properly disable the deflection chance DE because there was config copypasted twice.

更新:4月5日 @ 14時47分
更新者:Tedster

  • Fix config typo

更新:4月5日 @ 14時44分
更新者:Tedster

  • Heavy Floater weapon damage nerfed by 2.
  • Reduced duration further on some of the harshest DEs (the "no explosives" one, etc)
  • Reduced penalty values on many others.
  • Localization updates for the adjusted DEs so they don't show as active for way longer than they actually are.

    Item cost changes to come later

更新:3月18日 @ 22時03分
更新者:Tedster

  • Balance pass on basically all the dark events from Gameplay Mutators. Reduced penalties, standardized duration to between 21 and 28 days, added config for new DEs that Reshi added since the last update.
  • Disabled the Grand Breakthrough DE (instantly fills the avatar progress bar) until I figure out a better more interactive way to do something with it.
  • Nerfed the HP of all Gunships by around 10-15% or so since they can spawn in normal GOPs, and removed the flanking aim bonus that the tier 2-4 variants still had.
  • Nerfed the mobility of the Andromelid Shell from 20 to 15.