XCOM 2
Tedster's Requiem Tweaks mod
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Ενημέρωση: 28 Νοε στις 12:55
από Tedster

  • Add some config for initial timers for the custom LW missions, should hopefully fix the 2 turn timer stuff that was happening

Ενημέρωση: 16 Νοε στις 22:30
από Tedster

  • Added Reshi's new missions the arrays needed for them to get Large/Very Large map sitreps.

Ενημέρωση: 16 Αυγ στις 11:40
από Tedster

  • Undid some enemy damage nerfs that turned into buffs because Reshi rebalanced things. (this is a nerf)

Ενημέρωση: 9 Ιουλ στις 6:35
από Tedster

  • Reshi redid Legates, so adjusting my changes here

Ενημέρωση: 8 Μαϊ στις 10:17
από Tedster

  • Adjust All For Her Cause

Ενημέρωση: 6 Μαϊ στις 17:35
από Tedster

  • let Reshi handle Legate's immortality buff instead.

Ενημέρωση: 4 Μαϊ στις 19:48
από Tedster

  • properly disable the deflection chance DE because there was config copypasted twice.

Ενημέρωση: 5 Απρ στις 14:47
από Tedster

  • Fix config typo

Ενημέρωση: 5 Απρ στις 14:44
από Tedster

  • Heavy Floater weapon damage nerfed by 2.
  • Reduced duration further on some of the harshest DEs (the "no explosives" one, etc)
  • Reduced penalty values on many others.
  • Localization updates for the adjusted DEs so they don't show as active for way longer than they actually are.

    Item cost changes to come later

Ενημέρωση: 18 Μαρ στις 22:03
από Tedster

  • Balance pass on basically all the dark events from Gameplay Mutators. Reduced penalties, standardized duration to between 21 and 28 days, added config for new DEs that Reshi added since the last update.
  • Disabled the Grand Breakthrough DE (instantly fills the avatar progress bar) until I figure out a better more interactive way to do something with it.
  • Nerfed the HP of all Gunships by around 10-15% or so since they can spawn in normal GOPs, and removed the flanking aim bonus that the tier 2-4 variants still had.
  • Nerfed the mobility of the Andromelid Shell from 20 to 15.