Garry's Mod
Echo/Reverb Everywhere
Mostrando 11-20 de 20 aportaciones
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Actualización: 19 AGO 2024 a las 12:51 a. m.
por sora1d

Fixed DSP allocation error caused by setting room_type to 0 for indoors presets.

Actualización: 18 AGO 2024 a las 10:55 a. m.
por sora1d

Fixed a bug where the outdoors echo would still be active even after disabling the addon through the ere_active command.

Actualización: 18 AGO 2024 a las 1:02 a. m.
por sora1d

Added a command called ere_respect_map_effect. When it is set to 1, the addon will cease to apply effects after it detects that a map wants to do it by itself. The default value is 0, which means the addon won't "randomly" stop working anymore.

Actualización: 18 AGO 2024 a las 12:09 a. m.
por sora1d

- No longer continuously set DSP to 1 if the addon is disabled.
- Gave extremely small spatial size its own effect. It had no effect at all previously.
- Changed the effect of extremely large spatial size, since the old one had a jarring shift in volume compared to others.

Actualización: 16 AGO 2024 a las 7:06 p. m.
por sora1d

- Added a slight echo to the outdoors spatial range.
- A different method of detecting existing effects.

Actualización: 16 AGO 2024 a las 4:12 p. m.
por sora1d

Removed debug lines.

Actualización: 16 AGO 2024 a las 1:22 a. m.
por sora1d

Fixed a small mistake in the spatial size detection code which causes the addon to think that an area is smaller than it actually is.

Actualización: 15 AGO 2024 a las 11:06 p. m.
por sora1d

More accurate spatial size checking.

Actualización: 15 AGO 2024 a las 10:56 p. m.
por sora1d

Removed spatial size check trace mask so that the addon also take props and other solid entities into account.

Actualización: 15 AGO 2024 a las 9:14 p. m.
por sora1d