RimWorld
ABF: Civil Synstructs
Hiển thị 1-10 trong 10 mục
Cập nhật: 9 Thg11 @ 9:13am
bởi Killathon

- Added compatibility for handling the new masquerade synstructs.

Cập nhật: 2 Thg08 @ 4:13pm
bởi Killathon

- Altered temperature tolerances to be slightly more sane ranges. Additional changes may come.
- Synstructs and humans will no longer be xenophobic toward one another via ideology or trait.

Cập nhật: 27 Thg07 @ 8:58am
bởi Killathon

- Coolant/Lubricant needs and related items have been removed, and are replaced by a need for components.

Cập nhật: 13 Thg07 @ 6:01am
bởi Killathon

- Civil synstruct scenario starts with chemfuel, not pemmican, as synstructs can consume the former but not the latter.

Cập nhật: 6 Thg07 @ 12:56pm
bởi Killathon

- Generator body parts were removed, as synstructs do not need them. More changes may come to this.

Cập nhật: 2 Thg07 @ 3:05pm
bởi Killathon

- Updated with compatibility for 1.6.
- Too much refactoring of code to for me to keep track of. Or, rather, too much of which happened before I thought that tracking it really would have been a good idea.

Cập nhật: 27 Thg04 @ 5:34pm
bởi Killathon

- Lowered energy consumption (food need fall rate) of charge-capable pawns by 37.5% to match the originally intended levels.
- Updated preview courtesy of Trapinlive on Discord.

Cập nhật: 24 Thg10, 2024 @ 1:52pm
bởi Killathon

- Updated Russian Translations courtesy of LeonusDH
- Updated to use new xml hediffReplacements parser
- Energy efficiency of races updated

Cập nhật: 27 Thg07, 2024 @ 7:35am
bởi Killathon

- New preview image courtesy of Trapinlive on Discord.

Cập nhật: 13 Thg07, 2024 @ 10:01am
bởi Killathon

[Auto-generated text]: Initial upload.