Arma 3
(Alpha)Pook Soviet Overhaul
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Pembaruan: 24 Nov @ 11:21pm
berdasarkan GamenatorGR

Fixed incoming.sqf again after it broke due to changes in A3 engine. Now messages on editor and dedicated servers should be in the form of
Type of missile (IR, Radar, Unknown), Clock direction relative to plane, high or low, and distance
eg IR Missile, 3 O'clock, High, 4112,4 Meters

Pembaruan: 20 Agu @ 6:45am
berdasarkan GamenatorGR

Removed extra config file that was forgoten in the addons folder

Pembaruan: 20 Agu @ 6:26am
berdasarkan GamenatorGR

Fixed some missiles,values,and Added FIR_AMS_LITE support for fighters, helicopters and bombers(if they have transportpylons)

Pembaruan: 28 Apr @ 1:10pm
berdasarkan GamenatorGR

Improved Soviet AA missiles, Added data link to bombers (they now have sensors and receive data by default), fixed AA missile weapons by adding lock delay, fixed sensor readings (eg increments on radar now go from bigger to smaller)

Pembaruan: 23 Apr @ 7:01am
berdasarkan GamenatorGR

Optimized the code

Pembaruan: 23 Apr @ 5:01am
berdasarkan GamenatorGR

Fixed cruise missiles on bombers so they don't spin and wobble in place. Incoming.sqf now fires flares no matter cmflarelauncher or pook's special one

Pembaruan: 22 Apr @ 10:34am
berdasarkan GamenatorGR

Fixed incoming.sqf it now works

Pembaruan: 26 Apr 2024 @ 10:38am
berdasarkan GamenatorGR

added keys

Pembaruan: 17 Apr 2024 @ 10:51am
berdasarkan GamenatorGR

Fixed values

Pembaruan: 17 Apr 2024 @ 9:18am
berdasarkan GamenatorGR