Arma 3
(Alpha)Pook Soviet Overhaul
Näytetään 1–10 / 11
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Päivitys: 24.11. klo 23.21
tekijältä GamenatorGR

Fixed incoming.sqf again after it broke due to changes in A3 engine. Now messages on editor and dedicated servers should be in the form of
Type of missile (IR, Radar, Unknown), Clock direction relative to plane, high or low, and distance
eg IR Missile, 3 O'clock, High, 4112,4 Meters

Päivitys: 20.8. klo 6.45
tekijältä GamenatorGR

Removed extra config file that was forgoten in the addons folder

Päivitys: 20.8. klo 6.26
tekijältä GamenatorGR

Fixed some missiles,values,and Added FIR_AMS_LITE support for fighters, helicopters and bombers(if they have transportpylons)

Päivitys: 28.4. klo 13.10
tekijältä GamenatorGR

Improved Soviet AA missiles, Added data link to bombers (they now have sensors and receive data by default), fixed AA missile weapons by adding lock delay, fixed sensor readings (eg increments on radar now go from bigger to smaller)

Päivitys: 23.4. klo 7.01
tekijältä GamenatorGR

Optimized the code

Päivitys: 23.4. klo 5.01
tekijältä GamenatorGR

Fixed cruise missiles on bombers so they don't spin and wobble in place. Incoming.sqf now fires flares no matter cmflarelauncher or pook's special one

Päivitys: 22.4. klo 10.34
tekijältä GamenatorGR

Fixed incoming.sqf it now works

Päivitys: 26.4.2024 klo 10.38
tekijältä GamenatorGR

added keys

Päivitys: 17.4.2024 klo 10.51
tekijältä GamenatorGR

Fixed values

Päivitys: 17.4.2024 klo 9.18
tekijältä GamenatorGR