Project Zomboid

Project Zomboid

More Zombie Behavior
Mostrando 11-17 de 17 aportaciones
< 1  >
Actualización: 16 ENE a las 14:12
por Morry

42:
Added bandits compatibility
Made moving during attack linked to timeDelta

41:
Added starlit libary as replacement for accessible fields

Actualización: 26 DIC 2024 a las 6:27
por Morry

Added build 42 compatibility

Actualización: 2 OCT 2024 a las 12:42
por Morry

Added options to only do intercept behavior for zombies that use cognitive setting "Navigate + Use Doors"

Actualización: 1 SEP 2024 a las 7:55
por Morry

Fixed an issue where the fallback method for speedup wasn't used when intercept behaviour was turned off

Made speed up time more acurate. Due to an oversight, it took at least double the time for a zombie to speed up than set in the sandbox settings.

Adjusted min value of MoreZombieBehavior.SpeedUpSeconds to 10 to account for more playstyles

Actualización: 23 JUN 2024 a las 6:01
por Morry

Sprinter animations also speed up now
Fixed NoBump issue with tripping sprinters

Actualización: 15 MAR 2024 a las 11:35
por Morry

Increased turn delta for attack animation while moving
Moving during attack now stops while a hit is landed
Increased turn delta when zombie speeds up
These changes should hopefully make the behavior changes look less janky

Added additional check to disable the fallback speed up method for sprinters, as the sprinting animations are not included for speed up

Removed unused workshop posters

Actualización: 6 MAR 2024 a las 11:06
por Morry