tModLoader
High FPS Support
Показані результати 1–10 із 22
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Оновлено: 16 трав. о 11:26
автор: Stellar

v0.6.6.5
- Added credits for Russian localization to the mod description

Оновлено: 16 трав. о 11:19
автор: Stellar

v0.6.6.4
- Added Russian translation by Nana Team
- Now provides a more clear exception message when other mods call Mod.Call before this mod is fully loaded

Оновлено: 12 берез. о 19:55
автор: Stellar

v0.6.6.3
- Added speculative workaround for rare MonoMod crash caused by adding mulitple IL hooks to the same method while it's being executed.

Оновлено: 4 лип. 2024 о 17:09
автор: Stellar

v0.6.6.2
- Compiled on latest tMod version

Оновлено: 30 черв. 2024 о 11:25
автор: Stellar

v0.6.6.1
- Increased update bail time threshold from 16ms to 33.33ms

Оновлено: 28 черв. 2024 о 15:45
автор: Stellar

v0.6.6
- The game will now properly bail out of updates that are taking too long when FPS is capped in the config.
- Description updates.
- Small localization changes.

Оновлено: 3 трав. 2024 о 17:06
автор: Stellar

v0.6.5
- Fixed placed and held torch flames animating too fast.
- Fixed animated items (such as souls) animating too fast.
- Fixed flickering item placement previews
- Fixed item placement previews and tile cracks using the wrong view matrix when solid tile optimization is enabled
- Fixed black tile optimization breaking when not near the top of hell
- Interpolated whip animations

Оновлено: 16 квіт. 2024 о 17:17
автор: Stellar

v0.6.4
- Reduced render latency/stutter when capping FPS.
- Motion Interpolation now forces frame skip off instead of giving a warning when it's enabled.
- Fixed clouds jittering/not parallaxing properly when the player moves.
- Localization updates.

Оновлено: 16 берез. 2024 о 15:30
автор: Stellar

v0.6.3
- New gore now clears existing gore keyframes. Very rare gore snapping issue should be fixed now.
- Small Chinese localization update.

Оновлено: 13 лют. 2024 о 13:34
автор: Stellar

v0.6.2
- Fixed most tile animations scaling with frame rate.
- Fixed dust created from tile entities scaling with frame rate.
- Disallowed setting FPS limit higher than 1000.
- Fixed openable items dropping their contents at arbitrary locations when there are too many items in the world.
- Fixed item pickup popup text sometimes zipping around when picking up many different items at once.