Barotrauma
Hazardously Enhanced Reactors
17개 중 1~10개 표시 중
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업데이트: 2024년 10월 16일 오전 9시 14분
작성자: Lenny

Added preferred containers to fuel rods so that bots wouldn't go about making a mess on the sub (Primary = fuel rod crate, Secondary = reactor cabinet)

업데이트: 2024년 8월 29일 오후 12시 24분
작성자: Lenny

Fixed StatusEffect errors by defenestrating an unnecessary override

업데이트: 2024년 8월 15일 오전 3시 38분
작성자: Lenny

Whole bunch of changes. Some stored things (like fuel rods) may or may not break on existing saves this time around.

-Refactored the reactor yet again
-Fixed supercritical rod cooking
-The RFA can now use both rods and cartridges. Cartridges offer -a much safer way to spread joy to your local outpost's manager, a crawler, husk or many other thingies at the cost of much -smaller capacity.
-Fuel rods can't be launched from the tongs anymore. This is a side effect caused by the RFA change. I couldn't find a way to make projectiles behave correctly for both the RFA and the tongs.
-Updated the incendium cartridge texture
-The incendium cartridge behaves like the regular nuclear cartridge (it doesn't combust anymore)
-Updated some bits within the translation files
-Possibly some small changes within the reactor's behaviour

업데이트: 2024년 5월 16일 오후 6시 39분
작성자: Lenny

Updated the mod to work with the latest ER update ( Fixed the missing textures ). Let me know if I missed any issues
Removed a pointless override
Removed an unused file

업데이트: 2024년 2월 29일 오전 10시 12분
작성자: Lenny

Added support for the RTG from Hazardous Reactors

업데이트: 2024년 2월 17일 오후 5시 18분
작성자: Lenny

Combined the Holdable & Throwable components of the Enhanced Crisis Warhead into one. The regular one remains unchanged as the patch doesn't override it

업데이트: 2024년 2월 6일 오전 4시 47분
작성자: Lenny

Incendium rods no longer explode upon impact if they're stored within a proper container(Fuel rod crate, single fuel rod carrier etc)

업데이트: 2023년 12월 30일 오전 4시 06분
작성자: Lenny

Updated the reactor to include the additional input pins
Probably added support for Immersive Repairs (haven't really tested it)
Refactored the code for the EK reactors using "variantof". Hopefully it doesn't break anything

업데이트: 2023년 12월 3일 오전 4시 41분
작성자: Lenny

Merged throwable & holdable into a single tag in fuel rods. The console won't complain about fuel rods now

업데이트: 2023년 11월 11일 오전 4시 10분
작성자: Lenny

Fixed fulgurium rods. They should work correctly now
Added fuel rods back to the fuel processor
Fixed an error with the supercritical incendium rod