Stellaris

Stellaris

Forgotten Empires 4.2
Showing 41-50 of 154 entries
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Update: Feb 1 @ 12:40pm
by Inny

Added Spanish localization to the Ziaskehorn event thanks to Darh.
Tweaked solar system generation for new games.
Updated localization of the start menu.

Update: Jan 14 @ 11:01am
by Inny

Fixed detection of incohesive origin.

Update: Jan 12 @ 11:50pm
by Inny

Updated localization.
Added a new mod detection system for increased performance.
Delayed the archaeological events to spread them more.

Update: Dec 31, 2024 @ 4:54pm
by Inny

Fixed scope checks on some events.

Update: Dec 21, 2024 @ 7:48am
by Inny

Tweaked solar system spawn parameters.

Update: Dec 21, 2024 @ 4:58am
by Inny

Fixed missing localization for operations.
Added pointers to Strange worlds once they're discovered.
Fixed some precursor events chains that would break if another empire takes control of a new system before you can survey it. The events will now fire if you can get your science ship in orbit of the planet. You'll still need to be able to excavate the dig site though, but it's nothing war can't solve.

Update: Dec 8, 2024 @ 1:45am
by Inny

Fixed a couple of scope errors with the Sless Alliance event chain.

Update: Dec 1, 2024 @ 3:06am
by Inny

Sless Alliance fixes.

Update: Nov 30, 2024 @ 3:05am
by Inny

Added specimens for the Shaded Empire's precursor chains.
Fixed a couple of localization errors in Celestial Disturbance (English).

Update: Nov 17, 2024 @ 12:46am
by Inny

The Z'nkar precursor chain now has a new step to conclude their story. They now have three specimens to collect.
Updated some visuals and fixed a few localization errors.