Left 4 Dead 2

Left 4 Dead 2

Reanimated Burst-Fire Default M16
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Update: Sep 8 @ 5:37am

-Actually fixed thumbroot. My other reanims will eventually get the same treatment

Update: Dec 16, 2024 @ 12:46pm

-Adjusted thumbroot
-Tweaked deploy animation
-No longer uses M16 sound events
-Used .dmx instead of .smd in the source files

Update: Jul 26, 2024 @ 2:36pm

-Changed weapon angle
-Slightly tweaked reload animation
-Updated source files

Update: May 30, 2024 @ 1:27pm

-Tweaked run animation
-Updated source files

Update: Mar 8, 2024 @ 9:31am

-Tweaked reload animation
-Updated source files, old reload animation still available

Update: Dec 2, 2023 @ 2:31pm

-Improved transition from idling to running
-Tweaked reload anim
-Tweaked fire anim
-Tweaked melee anim
-Updated & added 2 alternative running animations to the source files

Update: Nov 18, 2023 @ 2:04am

-Renamed 7z file containing source files to avoid "technical" conflicts

Update: Nov 17, 2023 @ 5:48pm

-Source files now included in a 7z file

Update: Nov 11, 2023 @ 8:30am

-Made running animation slightly faster
-Made HUD icon use it's own texture instead of the vmt redirecting to the original texture

Update: Oct 31, 2023 @ 9:11am

-Changed running animation